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0
votes
Fixed

[Addressables] ResourceType of a Sub-asset is null when using the LoadRe...

Package: Build Pipeline - Addressables

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Oct 01, 2020

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Version/s: 1.8.3

How to reproduce: 1. Open the attached "1281539 repro" project 2. Open the "SampleScene" Scene from Assets > Scenes 3. Open the Cons... Read more

0
votes
Won't Fix

Analyze tool messes up sprite collection variants if "Fix" is used

Package: Build Pipeline - Addressables

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Jul 27, 2021

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Version/s: 1.19.4

[https://forum.unity.com/threads/are-spriteatlas-variants-not-compatible-with-addressables.1120993/#post-7223158] From the forum ... Read more

0
votes
Fixed

Addressables generates non-deterministic bundles when the Aspect Ratio i...

Package: Build Pipeline - Addressables

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Dec 28, 2020

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Version/s: 1.16.15

How to reproduce: 1. Open the user's attached project ("BugAddressableAssetPostprocessor.zip") 2. Open "Window > Asset Managemen... Read more

0
votes
Won't Fix

[Feature Request] Load external content catalog, which was compressed to...

Package: Build Pipeline - Addressables

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May 19, 2020

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Version/s: 1.8.3

Addressables version 1.8.3 introduced option to compress the local content catalog by packing it in an asset bundle. However, when c... Read more

0
votes
In Progress

The AssetBundle does not get unloaded when the "Addressables.UnloadScene...

Package: Build Pipeline - Addressables

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Jun 14, 2024

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Version/s: 1.22.3, 2.2.2

How to reproduce: 1. Open the “addressable-scene-bundle-leak“ project 2. Open the “SceneLeakMain“ scene 3. Open the “Windows > As... Read more

3
votes
Fixed

"Assertion failed on expression: 'ShouldRunBehaviour()'" error is thrown...

Package: Build Pipeline - Addressables

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May 12, 2021

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Version/s: 1.18.2

"Assertion failed on expression: 'ShouldRunBehaviour()'" error is thrown when calling Addressables.LoadAssetAsync function and Asset... Read more

1
votes
Fixed

Addressables AsyncOperationStatus returns "Succeeded" for failed calls

Package: Build Pipeline - Addressables

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Jun 25, 2021

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Version/s: 1.18.4

How to reproduce: 1. Open attached project "AddressablesContentUpdate.zip" 2. Open "Addressables Profiles" window and activate "Edit... Read more

0
votes
Fixed

Editor crashes when loading a scene from a runtime-updated Addressables ...

Package: Build Pipeline - Addressables

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Mar 16, 2021

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Version/s: 1.17.5-preview

How to reproduce: 1. Open the user's attached project "AddressableTest-2021.zip" 2. In the Project window go to Assets/Scenes/Test.... Read more

0
votes
Fixed

Strip Unity Version from AssetBundles and Disable Visible Sub Asset Repr...

Package: Build Pipeline - Addressables

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Jun 08, 2021

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Version/s: 1.18.9

How to reproduce: 1. Open the user's attached project 2. In the Project window select AddressableAssetsData > AddressableAssetSettin... Read more

4
votes
Fixed

AASettingsLocator incorrectly handles folder naming when using Fast mode...

Package: Build Pipeline - Addressables

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Jan 05, 2021

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Version/s: 1.16.1

How to reproduce: 1. Open the attached "1299142" project 2. Open the "TestAddressableVersion" Scene 3. Enter Play Mode Expected res... Read more

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