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0
votes
Won't Fix

Project Built with Mono 4.x that contains a precompiled NETStandard 2.0 ...

Mono

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Oct 22, 2020

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Version/s: 2018.4, 2019.4, 2019.4.13f1, 2020.1, 2020.2, 2021.1

Reproduction steps:1. Open the attached project "Repro_case.zip"2. In Project Settings make sure the Scripting Backend is set to Mon... Read more

0
votes
Fixed

[Android] ETC texture upload generates INVALID_OPERATION GL error on Adr...

Android

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Oct 21, 2020

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Version/s:

Uploading ETC textures generates log "W/Adreno-ES20( 9906): <core_glCompressedTexSubImage2D:543>: GL_INVALID_OPERATION" in logcat Read more

0
votes
Fixed

[Shadergraph] Compiled subgraphs to not preserve order of outputs

Package: Shader Graph

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Oct 21, 2020

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Version/s: Master (6a790e6352)

Doesn't reproduce in 9.0.0-preview.55Reproduces on master (6a790e6352) Repro steps:1. Create a new subgraph2. Add a matrix2x2 output... Read more

0
votes
Not Reproducible

[Android] UnityWebRequest not working on IPV6 Wi-fi when reaching Web wi...

Mobile

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Oct 21, 2020

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Version/s: 2019.4.0f1

How to reproduce:1. Setup an IPV6 Wifi2. Create a new Unity Project3. Attach "test.cs" script to a GameObject on the scene4. Build a... Read more

0
votes
Fixed

"Burst error BC1304: "mm256_insertf128_ps" : parameter "imm8" must be a ...

Package: Burst

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Oct 21, 2020

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Version/s: 1.4.1-pre.2

How to reproduce:1. Open the attached project("BurstRepro.zip")2. Load "Sample Scene"3. Jobs > Burst > Open Inspector4. Select... Read more

0
votes
Won't Fix

NavMesh.CalculatePath doesn't work when Agents height is low

AI Navigation

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Oct 21, 2020

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Version/s: 2019.4, 2019.4.12f1, 2020.1, 2020.2, 2021.1

Steps to reproduce:1. Open the user's attached project "MysteryGit.zip"2. Enter Play mode3. In Hierarchy window Game->Navmesh-&gt... Read more

0
votes
By Design

[ShaderGraph] Pressing the Enter key does not expand the selected Node C...

Package: Shader Graph

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Oct 21, 2020

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Version/s: 8.0.1

How to reproduce:1. Create a new URP Template project2. Create a Blank Shader Graph3. Press Spacebar to open the Node creation menu4... Read more

0
votes
Fixed

[ProBuilder] Corner polygon of the door object is triangulated in a wron...

Package: Probuilder

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Oct 21, 2020

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Version/s: 5.0.0-pre.7

How to reproduce:1. Open an existing project, or create one2. Open the ProBuilder Window3. Create a new Door Shape4. Switch to eithe... Read more

0
votes
Fixed

[LightProbes] Spherical Harmonics cannot be replaced at runtime when hav...

Progressive Lightmapper

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Oct 21, 2020

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Version/s: 2019.4, 2020.1.9f1, 2021.1

Spherical Harmonics cannot be replaced at runtime when having multiple Scenes in the Hierarchy window and Light Probes count is doub... Read more

0
votes
Fixed

NullReferenceException is thrown when holding down a V key and attemptin...

Package: Probuilder

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Oct 21, 2020

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Version/s: 4.4.0

Steps to reproduce: 1. Select an existing PB object2. Enter Vertex, Edge, or Face edit mode3. Hold down the V key to enable vertex s... Read more

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