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Project Built with Mono 4.x that contains a precompiled NETStandard 2.0 ...
Reproduction steps:1. Open the attached project "Repro_case.zip"2. In Project Settings make sure the Scripting Backend is set to Mon... Read more
[Android] ETC texture upload generates INVALID_OPERATION GL error on Adr...
Uploading ETC textures generates log "W/Adreno-ES20( 9906): <core_glCompressedTexSubImage2D:543>: GL_INVALID_OPERATION" in logcat Read more
[Shadergraph] Compiled subgraphs to not preserve order of outputs
Doesn't reproduce in 9.0.0-preview.55Reproduces on master (6a790e6352) Repro steps:1. Create a new subgraph2. Add a matrix2x2 output... Read more
[Android] UnityWebRequest not working on IPV6 Wi-fi when reaching Web wi...
How to reproduce:1. Setup an IPV6 Wifi2. Create a new Unity Project3. Attach "test.cs" script to a GameObject on the scene4. Build a... Read more
"Burst error BC1304: "mm256_insertf128_ps" : parameter "imm8" must be a ...
How to reproduce:1. Open the attached project("BurstRepro.zip")2. Load "Sample Scene"3. Jobs > Burst > Open Inspector4. Select... Read more
NavMesh.CalculatePath doesn't work when Agents height is low
Steps to reproduce:1. Open the user's attached project "MysteryGit.zip"2. Enter Play mode3. In Hierarchy window Game->Navmesh->... Read more
[ShaderGraph] Pressing the Enter key does not expand the selected Node C...
How to reproduce:1. Create a new URP Template project2. Create a Blank Shader Graph3. Press Spacebar to open the Node creation menu4... Read more
[ProBuilder] Corner polygon of the door object is triangulated in a wron...
How to reproduce:1. Open an existing project, or create one2. Open the ProBuilder Window3. Create a new Door Shape4. Switch to eithe... Read more
[LightProbes] Spherical Harmonics cannot be replaced at runtime when hav...
Spherical Harmonics cannot be replaced at runtime when having multiple Scenes in the Hierarchy window and Light Probes count is doub... Read more
NullReferenceException is thrown when holding down a V key and attemptin...
Steps to reproduce: 1. Select an existing PB object2. Enter Vertex, Edge, or Face edit mode3. Hold down the V key to enable vertex s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor