Search Issue Tracker
By Design
Votes
0
Found in [Package]
8.0.1
Issue ID
1286765
Regression
Yes
[ShaderGraph] Pressing the Enter key does not expand the selected Node Category
How to reproduce:
1. Create a new URP Template project
2. Create a Blank Shader Graph
3. Press Spacebar to open the Node creation menu
4. Press Enter to expand the selected Node category
Expected result: Node category is expanded when Enter is pressed
Actual result: The Node Creation menu freezes or closes when Enter is pressed(Depends on the package version)
Reproducible with: 8.0.1(2020.1.0b9), 8.3.1(2020.1.16f1), 10.2.0(2020.2.0b14), 11.0.0(2021.1.0a8)
Not reproducible with: 7.5.1(2019.4.16f1)
Could not test with: 2018.4(ShaderGraph was in early preview)
Notes:
1. When using ShaderGraph 8.0.1-10.1.0 the Node creation field freezes after pressing Enter
2. When using ShaderGraph 10.2.0-11.0.0 the Node creation closes after pressing Enter
3. The Enter key works when used on a specific Node. In that case, the selected Node is added to the graph as expected
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Unsupported texture format R16 for a swizzle" error and texture is not correctly rendered when using texture Swizzle and reimporting texture asset
- Tab order is incorrect after re-ordering
- [Ubuntu] Red squares instead of ticks in dropdown options
- Multiple simultaneous input with the touch screen sometimes leaves button in not default state
- Crash on ShowDelayedContextMenu(bool) when changing the Size options of a Visual Element in the UIToolkit Inspector
Resolution Note:
As noted, the Enter key no longer expands node categories. This behavior change was intentional. Instead, you can use spacebar to expand categories, or use the arrow keys to navigate the search tree. We have added the Enter key as a possible enhancement in the future.