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DS4 connected via DualShock4 wireless adaptor not working with Input System
How to reproduce:1. create new project with Input System2. open Gamepad visualizer or the input debugger3. Try to use the DS4 contro... Read more
Dragging a Game Object into a Scene that is not loaded causes other not ...
How to reproduce:1. Open attached "New Unity Project.zip" project and Scenes/SampleScene scene2. Additively load Scene A and Scene B... Read more
[VFX] Can't edit values of Matrix4x4 Node when created as a Property
Reproduction steps:1. Create an HDRP Project2. Create a VFX Graph3. Create a Matrix4x4 Property and make it a Node4. Expand the Node... Read more
[XR][XR Interaction Toolkit] Ray Interactor originalAttachTransform init...
How to reproduce:1. Open attached "AttachTransformBug.zip" project and Scenes/SampleScene scene2. In the Hierarchy, select XR Rig/Ca... Read more
[Windows] PopupField incorrectly calls MouseLeaveEvent when being closed...
Reproduction steps:1. Open user attached Project "UnityBugMouseLeaveEvent"2. Open "Assets/Scenes/SampleScene"3. Select GameObject an... Read more
[XR][XR Interaction Toolkit] Help button in Inspector fails to open corr...
The Help (?) button in the Inspector to open documentation for the behavior is a broken link. All behaviors should use the `HelpURL`... Read more
The selected option in the Timeline Selector menu gets reverted back to ...
How to reproduce:1. Open the attached '1291455.zip' project2. Open 'SampleScene' (Scenes > SampleScene)3. Open Window > Sequen... Read more
Titles of the packages in the Package Manager are truncated
How to reproduce:1. Set the Scaling in the OS Display settings to 225%2. Open any project3. Open Window > Package Manager4. Obser... Read more
[Ubuntu] Opening player settings spams console with error messages
When opening the Player Settings from the Build Setting window, the console gets spammed with a lot of errors. to repro:- start a ne... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS