Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2019.4.X
Votes
2
Found in
2020.1.12f1
2020.1.13f1
2020.2
2021.1
Issue ID
1291443
Regression
Yes
[Ubuntu] Opening player settings spams console with error messages
When opening the Player Settings from the Build Setting window, the console gets spammed with a lot of errors.
to repro:
- start a new project
- go to Build settings
- click on the Player settings button from there
- does not repro if you open the Player Settings from the Edit-> Settings menu
Reproduced in: 2020.1.13f1, 2020.2.0b10, 2021.1.0a4
Cannot repro in: 2020.1.12f1, 2019.4.13f1 or 2019.4.14f1
EndLayoutGroup: BeginLayoutGroup must be called first.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2021.1):
resolve errors when opening Player Settings from Build Settings in the Linux editor