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[HDRP] Opening Template scene freezes or reboots Mac
Steps to reproduce:1. Create a new HDRP template2. Open SampleScene3. Mac freezes at this point Expected result: Mac should not free... Read more
"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...
How to reproduce:1. Open the user's attached "case_1284799-Prefab-Rename-SoftLock" project2. Open the Scene view (Window->General... Read more
[VFXGraph] Add Color node color preview continues showing the color sele...
How to reproduce:1. Open the attached "VFXGraphColorPicker" project2. Open the "new VFX" window by double-clicking on the "new VFX" ... Read more
[UI][AR Foundation] Worldspace UI buttons are not responsive when projec...
How to reproduce:1. Open the attached project2. Build project for iOS3. Open Xcode project and deploy it to an iOS device4. Click th... Read more
GameObject with Aspect Ratio Fitter Component is anchored to the bottom ...
How to reproduce:1. Open the user's attached "AspectRatioFitterBug" project2. Open the Scene "SampleScene"3. Enter the Play Mode Exp... Read more
[FBX Exporter] Reset functionality is not working for the "Fbx Export Se...
Unable to reset the "Fbx Export Settings" properties under Project Settings, refer to the attached video Steps to repro:1. Create a ... Read more
[ARCore] Android Manifest includes feature for android camera when ARCor...
Repro steps:1. Create a new project2. Install Oculus XR Plugin and ARCore Plugin and ARFoundation 4.0.x packages3. Make sure Oculus ... Read more
InvalidOperationException errors are thrown after reconnecting the Out(1...
How to reproduce:1. Open the attached '1291952.zip' project2. In the Project window double-click on the 'Blank' Shader Graph3. In th... Read more
[GPU PLM] clUnloadPlatformCompiler returns CL_OUT_OF_HOST_MEMORY on Inte...
Machine is a Dell XPS 13 7390 2-in-1 with Intel i7-1065G7 and 16 GB of RAMNewest Intel GPU drivers from 4th of November 2020 still s... Read more
Native Collection disposal error is thrown when toggling Analytics on an...
Steps to reproduce:1. Create a new project2. Enable Analytics in Window->General->Services3. Toggle Analytics Off and On quick... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS