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Input System not registering multiple inputs
Reproduction steps:1. Open the user attached project "New Input System"2. Open the scene "assets/test"3. Enter Play mode4. Use butto... Read more
Scale is overloaded when resizing TextMeshPro component using yellow bor...
Reproduction steps:1. Open user attached Project "CookieInvaders"2. Open "Assets/Scenes/MainScene"3. Select GameObject _Game > UI... Read more
Texture Mipmap Stripping corrupts the textures in the Build when the cru...
How to reproduce:1. Open the attached "mipstripping" project2. Open the Scene "SampleScene"3. Open the Build Settings (File->Buil... Read more
Depth sorting is not working when using a Custom render feature with a c...
How to reproduce:1. Open the attached project named "Case_1295485"2. Open the MainScene02a located in Assets/Scenes3. Enter Play mod... Read more
AsyncGPUReadback.RequestIntoNativeArray causes InvalidOperationException...
How to reproduce:1. Open the attached project named "Case_129547"2. Open the TestScene2 in the Scenes folder3. Enter Play mode4. Obs... Read more
Font used in Package Manager is not Bold in certain versions
How to reproduce:1. Open a Unity Project2. Go to the Package Manager (Window -> Package Manager) Expected result: In the Package ... Read more
[Safe Mode] [MacOS] Exiting safe mode opens a blank modal window of Editor
[Safe Mode] Exiting safe mode opens a blank modal window of Editor To reproduce:1. Open Editor.2. Enter Safe Mode.3. Exit Safe mode.... Read more
Tilemap doesn't change the color of the tile when the Mode of the Tilema...
How to reproduce:1. Open the attached '1295449.zip' project2. Open 'SampleScene'3. Open Window > 2D > Tile Palette4. In the Ti... Read more
NullReferenceException is thrown in the console when trying to change th...
Steps to reproduce:1. Open the user's attached project "Riverside Student.zip"2. In the Game window press the Aspect ratio tab Expec... Read more
[Improved prefabs] ArgumentNullException errors are thrown on selecting ...
On selecting static-dropdown in overrides window, 'ArgumentNullException' and 'NullReferenceException' errors thrown in console. Ref... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS