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Multiple errors in the Console log when having Visual Effect Graph 8.3.1...
How to reproduce:1. Open a new HDRP project2. Install the "Input System" package in the Package Manager (Window -> Package Manage... Read more
[UX] The Graph Inspector window jitters when it is clipped and the SG wi...
Repro steps:1. Create any ShaderGraph asset and open it.2. Make sure the Graph Inspector window is visible3. Resize the Shader Graph... Read more
[VFX] SRP Batcher issues with VFX Shadow-casters
SRP Batcher affects VFX shadows. Repro steps:1. Import the attached package in a VFX-enabled project (HDRP or URP)2. Observe the mis... Read more
[MacOS] Rare crash on fresh URP IL2CPP Development Build, when launching...
Reproduction steps:1. Open the attached "CrashSigning.zip" project2. Build with IL2CPP and select the Development build3. Name the B... Read more
[IMGUI] Icons of the Editor Tool is distorted and Tooltip is missing
[IMGUI] Icons of the Editor Tool is distorted and Tooltip is missing The icon of the Editor Tool is distorted (blurred) and Tooltip ... Read more
[HDRP] NullReferenceException errors are thrown on exiting from the Play...
NullReferenceException errors are thrown on exiting from the Play mode when Look Dev window is opened. Steps to repro:1. Create a ne... Read more
Physics.CapsuleCast ignores Mesh Collider when Z-axis of the Capsule mat...
Reproduction steps:1. Open user attached project "CapsuleCast Ignores Mesh Collider.zip"2. Enter Play Mode3. Open Scene View4. Look ... Read more
Can't attach Unity debugger to Visual Studio on a Virtual Machine
How to reproduce:1. Create a Virtual Machine2. Open Unity and add any script to any GameObject3. Open that script with Visual Studio... Read more
[2d] [PSD Importer] Error occurs when not using PSD Importer 5.0.0-pre.1...
[2d] [PSD Importer] Error occurs when not using PSD Importer 5.0.0-pre.1 with 2D Animation 6.0.0-pre.1 Steps to Repro:- create a new... Read more
UnityWebRequest fails when Managed Stripping Level is enabled
Reproduction steps:1. Open attached project "TestDownload.zip" and scene "TestUnityWebRequest"2. In Editor menu, select Tools -> ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS