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4
votes
Fixed

Input in Standalone player is one or few frames behind when vSynch mode ...

Windows

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Dec 06, 2020

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Version/s: 2019.4, 2020.1.16f1

Steps to reproduce:1. Open user's attached project "VsyncBugRepro.zip"2. Build a Standalone build3. Press "Down" arrow key (This set... Read more

0
votes
Fixed

[WebGL 2.0] Depth RenderTexture is black when running the build in the b...

WebGL

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Dec 06, 2020

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.1

How to reproduce:1. Open the user's attached "TestRenderTextureDepthWebGL.zip" project2. Open the "SampleScene" Scene3. Observe the ... Read more

4
votes
Fixed

EventSystem.current.IsPointerOverGameObject returns false when clicking ...

Package: Input System

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Dec 06, 2020

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Version/s: 1.1.0-preview.2

Reproduction steps:1. Open attached "case_1297636.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. In the Game view... Read more

0
votes
By Design

Editor throws assembly reference error when custom assembly is used

Scripting

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Dec 05, 2020

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Version/s: 2018.4, 2019.4, 2019.4.12f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached "SmartTool.zip" project2. Open the "SmartTool" Scene Expected result: Custom assembly is loade... Read more

0
votes
Active

EditorBuildSettingsScene.enabled property documentation in the IDE lacks...

Scripting

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Dec 05, 2020

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Version/s: 2018.4, 2019.4, 2019.4.13f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the attached '1297487.zip' project2. In the Project window double-click on the 'Test' Script3. Hover the mo... Read more

0
votes
Fixed

[macOS] Framerate is not stable

Metal

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Dec 05, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0f1, 2020.2, 2021.1

Reproduction steps:1. Create a new Unity project2. Enter Play Mode3. Open Profiler4. Observe the Profiler Expected result: No lag sp... Read more

0
votes
Fixed

100% CPU usage for an extended period of time when importing an asset wi...

Texture

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Dec 05, 2020

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Version/s: 2018.4, 2019.4, 2020.1.15f1, 2020.2, 2021.1

How to reproduce:1. Create a new project2. Import "ELEMENTAL DRAGONS PACK" from the Asset Store Expected result: Asset is imported a... Read more

0
votes
By Design

[WebGL] Memory leaks when unzipping files

WebGL

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Dec 05, 2020

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Version/s: 2018.4, 2019.4, 2020.1.13f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached project "case_1297458-Project.zip"2. Make a WebGL build3. Host the built WebGL Player4. Open t... Read more

1
votes
Won't Fix

[VFX] Compilation fails with ENABLE_LEGACY_INPUT_MANAGER not defined

Package: Visual Effect Graph

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Dec 05, 2020

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Version/s: 8.3.1

Compilation error on m_CachedSmoothValue with VFX 8.3.1Repro step :- Create a new empty 3D project- Add com.unity.visualeffectgraph ... Read more

1
votes
Fixed

Hinge Joint 2D Limits don't restrict GameObjects' rotation when a force ...

Physics2D

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Dec 05, 2020

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Version/s: 2018.4, 2019.4, 2019.4.4f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the attached project '1297373.zip'2. Load the 'New Scene'3. Select 'green' GameObject4. Enter the Play mode... Read more

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