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[Android] Project crashes before loading the Scene when "Application.Req...
How to reproduce:1. Open the user's attached project "GetAdvertisingIdentifierRepro.zip"2. Load the Scene "advertisingIdentifier"3. ... Read more
[iOS] The result of Shader ceil differs between devices
Reproduction steps:1. Download and open the attached "Issue2021" project2. Deploy and build the project to iOS3. Observe the device ... Read more
Viewport is incorrect in a custom pass running in AfterPostProcess when ...
Bug from the forum: https://forum.unity.com/threads/viewport-is-incorrect-in-a-custom-pass-running-in-afterpostprocess-when-using-dy... Read more
Sprite Preview window loses pixels and the sprites are indistinguishable...
How to reproduce:1. Open the user's attached "Sprite Preview Incorrect" project2. In the Project window select the "enemy04_sheet" A... Read more
Dragging a Prefab into the Scene view and undoing the action still shows...
How to reproduce:1. Create a new Unity project2. In the Project window create a new Prefab3. Drag and drop the prefab to the Scene v... Read more
LayerMask properties showing "Mixed..." selection when all flags are sel...
Steps to reproduce:1. Create or open any Unity project2. Create/Select an object with a Camera component3. Observe the component's "... Read more
[Shader Graph] "implicit truncation of vector type" errors are thrown wh...
How to reproduce:1. Create a new project with the SRP template (i.e. URP)2. In the Project Window, create an Unlit Shader Graph (Cre... Read more
Shader Graph URP - Animation in the graph can peg a CPU core to 100%
Nodes that animate in the shader graph can cause CPU cores to run at high speeds. Hiding node previews windows doesn't seem to solve... Read more
[Packman] shows error “Unable to get purchase details because you may no...
How to reproduce: 1. Create a new project2. Open package manager3. Open Unity Asset Store in Browser4. Find free Asset. eg. https://... Read more
[Simulator] Tooltips are appearing with internal code for properties und...
Tooltips are appearing with internal code for 'System Language' and 'Internet Reachability' properties under Application Settings. R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS