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The External Objects array is displayed in the Inspector when selecting ...
How to reproduce:1. Open the user's attached project2. In the Project window select the 'bugreport.txt' Asset3. Observe the Inspecto... Read more
Scene view Grid outlines become wide and blocky when a Game Object is se...
Reproduction steps:1. Open the attached project "GridLines"2. Open scene "SampleScene"3. In the Scene window, make sure Shading Mode... Read more
[UWP] Certificate can not be set in UWP Publishing Settings when it is p...
Reproduction steps:1. Open the attached project ("Cert.zip")2. Open Publishing Settings (Project Settings->Player)3. Select "self... Read more
[Terrain] Normals don't appear around terrain holes
Reproduces in 2020.2.0b9.3373Does not reproduce in 2020.2.0b8Repro steps:1. Create a terrain2. Add 2 layers to the terrain with norm... Read more
Search tab show HTML <a> tags for the item count
Repro steps: 1- Open a new project2- Quickly open the global search before loading any new window.3- Make a search (i.e. `profiler`)... Read more
Enabling a MeshRenderer from a UnityEvent is not possible in a IL2CPP Build
How to reproduce:1. Open the "SampleScene" Scene in the attached "EnableRendererTest.zip" Project2. Make sure IL2CPP is set in Build... Read more
[HDRP] Decal draw order does not work with SG Material
Repro steps :- Open attached project- Open SampleScene- Select lower decal projector "Decal Projector_Standard_100"- Change the draw... Read more
[URP] Null reference on opening the general tab of URP asset for a proje...
Continuous Null Reference Exceptions encountered in console and the remaining tabs disappear on opening the 'General' tab of a URP p... Read more
[Visual Scripting] Dropdown list for "Type Options" and "Node Library" p...
Clicking on the title of "Type Options" and "Node Library" property doesn't expand however it expands when clicked on the Dropdown i... Read more
[OSX] Editor crashes on _pthread_cond_wait when launching editor with -i...
Steps to reproduce:1. Download attached "test.unitypackage" (or use any other .unitypackage file)2. Launch Unity editor with "-impor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor