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TextMeshPro Exceptions thrown and text disappears because text has chang...
How to reproduce:1. Open the attached project ("TMProUpgradeBug.zip")2. Notice KeyNotFoundException Expected results: Text is seen i... Read more
[Metal] [iOS] Application crashes on BufferMetal::SetData when multithre...
Reproduction steps:1. Open project in "case_1274547-minimum.zip"2. Build the project for iOS and deploy it to a device3. Wait Actual... Read more
Editor freezes when using Lightmapping.Bake and the open additive Scene ...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Project window right-click on 'SampleScene 1' and... Read more
Object Picker does not populate with objects in the prefab if the curren...
Reproduction steps:1. Open attached project "ObjectPickerBug.zip" and scene "EmptyScene"2. In Projectwindow, select and open Assets/... Read more
[CPU PLM] Black light probes after toggling active light setups during t...
Steps to repro:1. Open the attached project and "ProgressiveLightmappingExample" scene;2. In the Context menu select Lighting>Day... Read more
[Input System] Listen returns incorrect [Gamepad] input when Target Plat...
Reproduction steps:1. Open the attached project "input-issue.zip" with Xbox One or Nintendo Switch set as Target Platform2. Connect ... Read more
Functionality of AR Foundation/Addressables are missing on a URP project...
Reproduction steps:1. Open attached project "969879.zip" and scene "Sample"2. In Addressables Groups window, Build -> New Build -... Read more
Wrong scaling in the render paths view mode
How to reproduce1) Open gfx tests project https://ono.unity3d.com/test-data/gfx-tests2) Open scene /857-BakedLighting_LightModes_Sha... Read more
Old name is shown in the menu items when ContextMenu attribute name is c...
How to reproduce:1. Open the attached "1303699_repro.zip"2. Open the "SampleScene2" Scene3. Select the "GameObject" GameObject in th... Read more
[HDRP] Area light does not light HDRP Hair & Fabric shader
Repro steps :- Open attached project- Open SampleScene- Notice that the gameobject "light" affects all the shaders- Now change the l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor