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0
votes
By Design

[WebGL] Sounds in the Build are distorted when the Audio Clip is below 0...

WebGL

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Jan 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "ShortSoundsWebGL_2019.4.16f1" project2. Open the Scene "SampleScene"3. Enter the Play ... Read more

3
votes
Won't Fix

Prefab with a NetworkManager refreshes infinitely

Package: Multiplayer hlapi

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Jan 08, 2021

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Version/s:

Reproduction steps:1. Open user's attached project and Scenes/SampleScene scene2. In the Hierarchy window, select NetworkManager3. I... Read more

0
votes
Fixed

First Material data is used for Shadowmap rendering when using multiple ...

Graphics - LowLevel

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Jan 08, 2021

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Version/s: 2019.4.16f1, 2020.1.7f1, 2020.1.17f1, 2020.2.2f1, 2021.1, 2021.2

First Material data is used for Shadowmap rendering when using multiple Materials with the same Shader and different properties. Thi... Read more

2
votes
Fixed

[URP] Shadows have multiple artifacts

Package: Scriptable Render Pipeline Universal

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Jan 08, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open the attached "case_1304614.zip" project2. In the Project window, select Settings/UniversalRP-HighQuality ... Read more

0
votes
Duplicate

Shader Graph window becomes empty and null errors are thrown when restar...

ShaderGraph

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Jan 08, 2021

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Version/s: 2020.2.0b12, 2020.2.0f1

How to reproduce:1. Download and open the attached project (Google drive link is in the edit)2. In the Project window double-click o... Read more

0
votes
Fixed

Some Shader Requirements don't have a C# enum representation

Shader System

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Jan 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached '1304582.zip' project2. Build the project (File > Build and Run)3. In the Unity Editor open... Read more

0
votes
Fixed

[UIElements] ArgumentException is thrown when the PropertyField is bind ...

UI Toolkit

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Jan 08, 2021

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "TestUIElements.zip" project2. Select the "TestObject" ScriptableObject in the Project ... Read more

0
votes
Duplicate

[HDRP] When selecting an object in HDRP that uses Lit shader or similar,...

Package: Scriptable Render Pipeline HD

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Jan 08, 2021

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Version/s: 11.0.0 and master

See the attached image, 2 cubes have outlines wheres all 3 should. Reproduction: Add a cube in any HDRP project using HDRP 11 Expect... Read more

0
votes
Fixed

ProBuilder preview shapes are not cyan when using Scriptable Render Pipe...

Package: Probuilder

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Jan 08, 2021

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Version/s: 5.0.0-pre.7

How to reproduce:1. Open the user's attached "TestProbuilder" project2. Open the ProBuilder window (Tools->ProBuilder->ProBuil... Read more

0
votes
Fixed

[Shadergraph] Graph is unusable if opened with Graph Inspector disabled,...

Package: Shader Graph

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Jan 08, 2021

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Version/s: SRP Master (03e5c8a6cf)

Doesn't repro on: 11.0.0 releaseRepros on: SRP master (03e5c8a6cf)Repro steps:1. Disable the Graph Inspector2. Close Shadergraph3. O... Read more

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