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UI Overlaps when switching Render Pipeline Asset for different Quality L...
Steps to reproduce: Create any HDRP Project Navigate to Edit > Project Settings > Quality Switch out the Render Pipeline Asset... Read more
[OpenXR] OpenXR settings are cleared after Editor is restarted
Steps to reproduce:1. Open attached user's project "OpenXRSettingsNotEditable.zip"2. Open Project Settings and select OpenXR under X... Read more
Radio buttons do not work when they are used with Unity.AppUI.UI.DialogT...
How to reproduce:1. Open attached project “IN-114493-APPUITEST.zip“2. Enter Play mode3. Try first and second radio button4. Observe ... Read more
Editor freezes for a few minutes when closing or switching a VFX window ...
Steps to reproduce: Create a new HDRP project In project window create Visual Effect > Visual Effect Graph select any graph Open ... Read more
Quick Start Guide link to the documentation isn’t working
Reproduction steps:1. Create a new project that has Tutorial Framework package (e.g. AR Mobile, Mixed Reality template project)2. Cl... Read more
Different naming for adding modules in Installs and Projects sections
Reproduction steps:1. Open Unity Hub2. Observe Editor Version Manage dropdown options in Installs section3. Observe Editor Version “... Read more
“NullReferenceException” error thrown in the Console after installing “M...
Workaround: Switch build target to Android or Meta Quest Build Profile Steps to reproduce:1. Create Unity project using Mixed Realit... Read more
Can’t delete gradient keys with Mac keyboard or context menu options
Steps to reproduce: Create a new HDRP project Create any Visual Effect Graph Open the VFX graph Add a gradient node Open gradient co... Read more
"Terrain Simple" description text has too large spacing in the Shader Gr...
Steps to reproduce: Create a project (Universal 2D) Go to the "Project" window Click "Create" -> Shader Graph -> From Template... Read more
Contact-Filter or Pre-Solve Callbacks can result in a "ReadWriteLock::wr...
This is difficult to reproduce however creating lots (thousands) of interacting `PhysicsShape`, each of which has its contact-filter... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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