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[DX12] Editor crashes when creating a RenderTexture with RenderTexture.a...
How to reproduce:1. Open the attached "1310791 repro" project2. Click the "Crash Unity" menu item from "Bug repro" > "Crash Unity... Read more
NullReferenceException errors are thrown when opening the project until ...
How to reproduce:1. Open the attached project2. Inspect the Console Window Expected result: No errors are thrownActual result: Numer... Read more
[iOS] Application freezes when using camera rendertexture on rawImage
Reproduction steps:1. Download and open the attached "URPCameraTest_2021_0217.zip" project2. Build and deploy the project to iOS3. P... Read more
GuiStyleState texture references become null when exiting Play Mode whil...
How to reproduce:1. Open the attached project2. Click Bug > Window3. Click Play4. Exit Play Mode Expected result: Window stays wh... Read more
Duplicate Collider 2D when editing Colliders in GameObject that has 2 Co...
How to reproduce:1. Open a new project2. Create an empty GameObject3. Add 2x Capsule Collider 2D to that GameObject4. Change one of ... Read more
Popup window will be drawn at a incorrect position when using PopupWindo...
How to reproduce:1. Open the attached project (case_1310730_PopupPosition)2. Click Tools > Popup 003. Observe where the pop up is... Read more
UV unwrap failed with ASCII-format FBX file when GenerateLightmapUVs is ...
Reproduction steps:1. Open the attached project "Case_FBXMarginMethod.zip"2. Select "st_99_99" fbx file in the Project view folder3.... Read more
Vector3.SmoothDamp behaves differently between positive and negative vel...
How to reproduce:1. Open the user's attached project "SmoothDampBugDemo"2. Open the "SmoothDampTestScene" scene3. Enter Play Mode4. ... Read more
Transparency Sort Mode value is taken from Graphics Settings instead of ...
Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. In the Project window, select New 2D Renderer ... Read more
[GPUPLM] Gameobject's unlit side has a hard shadow split when Progressiv...
Jira: https://jira.unity3d.com/browse/GFXGI-479 How to reproduce:1. Open the user's attached "Area_Light_Bug_GPUPLM" project2. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor