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[Usability] No separated opacity for the different types of Terrain brushes
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> 3D Object -> Terrain3. In the Inspector, swi... Read more
Inconsistent Terrain brush Opacity values between Scene view and Inspector
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> 3D Object -> Terrain3. In the Inspector, swi... Read more
Errors are thrown in the Console when saving Generated Font Asset in Fon...
Steps to reproduce:1. Create new Unity project2. Open Font Asset Creator window (Window > Text > Font Asset Creator)3. In Sour... Read more
Terrain's "Brush Masks" Overlay's default color doesn't match other Over...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> 3D Object -> Terrain3. In the Inspector, swi... Read more
Unused separation line is present in the Palette dropdown menu of the Ci...
Steps to reproduce:1. Open any Project with Cinemachine Installed2. In a Scene's Hierarchy create a Cinemachine Camera and select it... Read more
Asset Version icon tooltip shows ID instead of the expected message
Steps to reproduce: In the Asset Manager dashboard, an asset with several versions should be created Create a new Unity project Inst... Read more
InitializeOnLoadMethod is called before scenes gets loaded after project...
Steps to reproduce:1. Create a new project in 6000.2.5f12. Create a new script3. Add the following code:[InitializeOnLoadMethod]stat... Read more
Prefab Source and Override foldouts are not functional
Reproduction steps:1. Create a new project2. Create a GameObject (eg. Cube)3. Drag it into the Project window to create a Prefab4. S... Read more
Prefab Source and Override content bounds are misaligned
Reproduction steps:1. Create a new project2. Create a GameObject (e.g. Cube)3. Drag it into the Project window to create a Prefab4. ... Read more
Error is thrown when deleting "Snapshot" with another Snapshot present i...
Steps to reproduce:1. Create new Unity project2. Create Audio Mixer in Project window (Create > Audio > Audio Mixer)3. Open Au... Read more
All about bugs
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