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Addressables Build with Unique Bundle IDs fails when Bundle Naming Mode ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Addressables Groups window (Window > Asset Management > ... Read more
The addressable sprite asset is duplicated in multiple asset bundles whe...
Reproduction steps:1. Open the attached “TilemapAddr” project2. Open “Assets/Addresable/SpriteAtlas.spriteatlasv2” and make sure tha... Read more
"NullReferenceException" is thrown when calling Addressables.LoadAssetAs...
How to reproduce:1. Open the attached project "AddressablesReproduceIssue.zip"2. Enter Play Mode3. Click the "Initialize Async" butt... Read more
Localization addressable labels are applied to the asset parent folder w...
How to reproduce:1. Open the user’s attached “Bug localization addressable labels.zip” project2. Open the “Addressables Groups” wind... Read more
SpriteAtlas addressable bundle size is doubled if previous build cache i...
Reproduction steps: 1. Open user attached project "AddressablesSizeRepro_1.21.19"2. Open Window > Asset Management > Addressab... Read more
Addressables Assets are serialized in an arbitrary order when adding to ...
Reproduction steps:1. Open the attached 'AddressablesSortOrder' project2. Go to the 'Window -> Asset Management -> Addressable... Read more
The wait for completion workflow with “Addressables.LoadAssetsAsync“ fai...
How to reproduce:1. Open the user’s attached “WaitForCompleteError.zip” project2. Go to the Addressables Groups window (Menu > Wi... Read more
AssetRef can't be assigned to Scriptable Objects when the Scriptable Obj...
How to reproduce:1. Open the attached project "Property Drawer.zip"2. Select Assets/TestSO.asset3. Set "My Asset Ref" to None4. Assi... Read more
Addressables.InstantiateAsync does not pass along the original exception...
How to reproduce:1. Open the attached project "AddressablesBug.zip"2. Open Window>Asset Management>Addressables>Groups3. Cl... Read more
[Android] Unnecessary "android.permission.INTERNET" permission is being ...
How to reproduce:1. Create an empty project on an Android Platform2. Open the Package Manager3. Install the Localization package4. I... Read more
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