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Karting Microgame throws VideoClip import errors after reimporting or op...
How to reproduce:1. Open the Karting Microgame tutorial project2. Right-click in the "Project" window and press "Reimport All"3. Aft... Read more
Texture2D.Resize toggles GraphicsFormat each time it's called between li...
How to reproduce:1. Open the attached project2. Open SampleScene3. Select MyCustomTexture in the project window4. Right-click in the... Read more
Output Mesh casts shadows when shadowcasting if off whenever a VFX syste...
Repro steps:1. Import the attached package and open the repro scene2. Observe that both the particles and the capsule are casting sh... Read more
Textures on a material within an Addressable asset bundle becomes mixed ...
Reproduction steps:1. Open attached project "RollerStrip.zip" and scene "TestScene"2. In Addressable Groups window, select Play Mode... Read more
Pixel Perfect Camera Height is updated on the third frame
How to reproduce:1. Open the attached "Ticket Project.zip" Project2. Open the "TestScene" scene3. Change the resolution to 1280x720 ... Read more
[SceneView] Transform Gizmo axis rendered on top of cone cap, and that i...
How to reproduce:1. Open the attached '1312636.zip' project2. Open 'SampleScene'3. In the toolbar menu select the Move Tool4. In the... Read more
The Copy/Paste menu gets opened on top of the Curve window when right-cl...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select 'GameObject'4. In the Inspector ... Read more
[Vulkan] Crash on vk::ImageManager::RemoveTextureIDBinding when exiting ...
How to reproduce:1. Open the project from "DOTSEntitiesVulkan.zip"2. Close Editor Reproducible with: 2020.2.3f1, 2020.2.4f1Not repro... Read more
[AssetBundles] [Shaders] Terrains loaded from Assetbundles does not rend...
Reproduction steps:1. Open attached project "hdrp_terrain8layers.zip" and scene "SampleScene"2. Run and Build3. In Build, observe th... Read more
[UI Toolkit] ScrollView element styles cannot be changed in uss
How to reproduce:1. Open the attached '1312542-repro.zip' project2. In the Project window double-click on the 'Dragger-Not-Resizable... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field