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[XR][URP] Profiler spams errors in the Console upon entering Play Mode
Repro steps:1. Create a new project with the URP template2. Add XR Plug-in Management and check 'Oculus' in the window3. Open the Pr... Read more
"ArgumentException: Invalid markerId 2479" error is thrown when selectin...
How to reproduce:1. Open the user's attached project2. Enter Play mode3. Start recording with the Profiler4. Click on anything under... Read more
[Shader Graph] Clicks in Create Node Menu are not being registered
Reproduction steps:1. Download and open the attached project 'clicks.zip'2. In the Project window, open Test.shadergraph3. Open Crea... Read more
Editor Window does not preserve the minimum height and width of UI Eleme...
How to reproduce it:1. Open the user's attached project 'UI Window Bug.zip'2. In the Main Menu bar click 'Window' > 'Example'3. I... Read more
[Android] Android banner is not saved in the Android Player Settings
How to reproduce:1. Create a new project2. Navigate to Project Settings > Player > Android > Other settings and check the A... Read more
Output Mesh uses particle motion vectors even when it is not moving and ...
Repro steps:1. Import the attached project and open the repro scene2. Enter play mode3. Observe that both the particles and the caps... Read more
[HDRP] SG_Eye.shadergraph warning on opening a clean project
Reproduction:1) Delete a library of any project using master2) Open a project There will be a warning in the console, reproduced wit... Read more
Unexpected compilation warning in VFXMouseEventBinder
Unexpected compilation warning when new input system is installed and enabled :com.unity.visualeffectgraph\Runtime\Utilities\EventBi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS