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2D Light with Volume Opacity set to a non-zero value is rendered directl...
Reproduction steps:1. Open attached project "case_13160523_urp.zip"2. Open "SampleScene" scene3. Compare Scene View and Game view Ex... Read more
[Android] [Gles2] Application crash if Gles2 is the only Graphics API in...
1) Download attached project and open in Unity2) Make sure that Gles2 is the only Graphics API in the Player Settings3) Build and Ru... Read more
[Search] Multiple Search Index Manager windows get opened
In sequence on opening Search Index Manager window from Windows->Search then Multiple Search Index Manager windows get opened. Re... Read more
[Search] Argument exception is thrown on selecting 'None' Asset for Root...
In the Root Index Settings folder to start indexing form when 'None' Asset is selected then an Argument exception is thrown in the c... Read more
Clipped parts of a Surface make parts of an overlapping Surface black wh...
How to reproduce:1. Open the user-attached project "Z Fighting Bug Test.zip"2. Open the Scene "OutdoorsScene.unity"3. Select the "Al... Read more
Crash with various stack traces when entering Play Mode after restarting...
How to reproduce:1. Open the attached project ('case-1316002 (2019.4).zip')2. Open the 'LevelTest' Scene3. Enter Play Mode Reproduci... Read more
Crash when adding InputSystem.Update() to InputSystem command handler to...
How to reproduce:1. Open the attached project ('InputSystemUnityCrashBug.zip')2. Enter Play Mode3. Click the up and down arrow keys ... Read more
Platformer Microgame tutorials can not be progressed on the Linux Editor
How to reproduce:1. In the Unity Hub go to the "Learn" section2. Download and open the "Platformer Microgame"3. Start the "Playtest"... Read more
[VFX Graph] SubGraph block cant be created and NullExecptionError is thr...
How to reproduce:1. Create a new HDRP project5. Create a new VFX and open it6. Add Heads and Trails system7. Select Set Lifetime Ran... Read more
WebGL Player freezes with 'Cannot enlarge memory arrays' error when the ...
How to reproduce:1. Create a new project (or simply open the attached project 'test-standart-shader.zip' and skip to step 6)2. In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS