Search Issue Tracker
[Android][ShaderGraph] Shader is not rendered on Android when it has nor...
Steps to reproduce:1. Open the attached project "Case_1322517.zip"2. Build it for Android3. Launch the app Expected results: A pink ... Read more
Crash on tlsf_free when entering Play Mode and the index is out of range...
How to reproduce:1. Open the user's attached project from "2D test.zip"2. Enter Play Mode Reproducible with: 2020.3.3f1, 2021.1.2f1,... Read more
Crash on mono_gc_wbarrier_range_copy when reimporting changed script
How to reproduce:1. Open the attached project from "case_1322471.zip"2. Open scene "SeaGauntlet" under "Assets/Scenes"3. Enter Play ... Read more
[ShaderGraph] Custom Function Node only accepts .TXT files and they thro...
How to reproduce:1. Create a new project with Scriptable Render Pipeline template (i.e. URP)2. In the Project Window, create a new S... Read more
[XR SDK] XR Plug-in management tab grays out and stucks when installing ...
Reproduction steps:1. Create a new project2. Open Project Settings3. Enable XR Plug-in management4. Try to enable one of the Plug-in... Read more
Cannot unset Min/Max Sizes from context menu when right-clicking on the ...
Cannot unset Min/Max Sizes from context menu when right-clicking on the words Min or Max. Read more
Unity player doesn't respect window position when set in script using Di...
Reproduction steps:1. Open user attached Project2. Build and Run the SampleScene Expected result: The Player opens at the top left c... Read more
[URP] LineRenderer shadow flicker when using Directional Light and Spot ...
How to reproduce:1. Open the user's attached "LineRenderer_Shadow_URP_2020.2.2.zip" project2. Open the "LineRenderer_Shadow" Scene3.... Read more
A pop-up with incorrect grammar is thrown when attaching a script with a...
How to reproduce:1. Open the attached "1322418.zip" project2. Drag the "NewBehaviourScript" on to the "GameObject" GameObject in the... Read more
[DX12] Using a non-native resolution in fullscreen results in black screen
How to reproduce:1. Create a project that has DirectX 12 as the graphics API in the Player settings2. Build the project3. Press Alt ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor