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[SceneView] Transform Y handle with width 1 disappears with even scene v...
Changing the transform handle width to 1 pixel makes the vertical handle disappear when the scene view is an even number of pixels w... Read more
[WebGL][macOS] Build fails when WebGL Platform is selected
How to reproduce:1. Create a new project (with the default 3D template)2. In the Build Settings, switch to the WebGL Platform3. Try ... Read more
[VFX Graph] VFX asset is larger in size after each saved modification
How to reproduce:1. Create a new HDRP project2. Create a new vfx graph and open it3. Delete Output Context4. Create Output Context5.... Read more
[URP][Mali] Artifact on shape
How to reproduce:1. Open the attached project2. Make sure GlitchEffect scene is added to build settings3. Build & Run project on... Read more
[URP][Mali] Missing glitch effect on Mali GPU devices
How to reproduce:1. Open the attached project2. Make sure GlitchEffect scene is added to build settings3. Build & Run project on... Read more
Connection does not appear in the Profiler Target Player selection dropd...
Reproduction steps:1. Open the attached "case_1322888.zip" project2. In the Build settings, enable Development Build and Autoconnect... Read more
.hlsl file doesn't get included when using #pragma once
How to reproduce:1. Open the attached '1322879.zip' project2. Observe the Console Expected result: There are no visible errors prese... Read more
VideoPlayer leaks memory when frame is set to 0 before playing in Play Mode
How to reproduce:1. Open attached project "VideoPlayerMemoryLeak.zip"2. Open "memoryLeak" scene3. Enter Play Mode4. Open Task Manage... Read more
[Device Simulator] When render outside safe area is disabled, rendered p...
How to reproduce:1. Create a new project2. Switch game view to Device Simulator3. Select a device which has a notch, like Samsung S1... Read more
VideoClip fails to Play when using Windows 7
Reproduction steps:1. Open the user's project2. Open Assets\Scenes\SampleScene3. Press Play Expected result: There are no errors in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor