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[IL2CPP] Project with specific dlls build fails due to errors in IL2CPP ...
Steps to reproduce:1. Open the attached project ("Stripped 1328551.zip")2. Make sure the Scripting Backend is IL2CPP3. Build the pro... Read more
[Android] Time.deltaTime value becomes constant 0.3(3) after sending to ...
How to reproduce it:1. Open the user's attached project "RenderFrameIntervalTest.zip"2. Build and Run the project on the Android dev... Read more
[2D][Sprite Mask] Sprite Mask Shading Mode view is not correctly display...
Reproduction steps:1. Open the user's attached project and custom-range scene2. Set Scene Shading Mode to Sprite Mask3. Observe the ... Read more
Editor hangs in Play Mode when instantiating a Mesh every frame on macOS
How to reproduce:1. Open the user's attached project from "SurvivalIsland.zip"2. Open Scene "TestScene"3. Enter Play Mode Expected r... Read more
[HybridRenderer V2] Ambient light is not applied to a mesh when it was c...
How to reproduce:1. Open the attached "HybridAmbientTest" project (download from Google drive, link in the edit)2. Open the Scene "S... Read more
Crash on CustomRenderTextureManager::RecreateResources when "unity_built...
How to reproduce:1. Delete the "unity_builtin_extra" file in your Editor's directory under "version\Editor\Data\Resources"2. Try to ... Read more
Unable to remove Empty Category in Sprite Editor after changing Sprite L...
How to reproduce:1. Open the attached project "Example_Rig_Bug.zip"2. From the Project window, select Assets/Example_Rig_Bug.psb3. I... Read more
[macOS] Editor crashes when trying to build Asset bundles in InitializeO...
Reproduction steps:1. Open the project2. Observe the editor crash3. If it does not crash, observe the console after the load4. (Opti... Read more
[Text] Default Text preset is not applied when creating a new Text object
Steps to reproduce:1. Download and open the project "text_preset.zip"2. Check if the default Text Preset is set to "PixelFont" (Edit... Read more
Updating from 2019.4 to 2019.4.23f1 and up will clear Prefab Inspector v...
How to reproduce:1. Open the attached project "PairOfAces.zip"2. In Project View go Prefabs > Interstitial3. Select Submarine pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS