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[Frame Debugger] Frame event data doesn't update after clicking on frame...
Reproduction steps:1. Open user's project "framedebuggerbug.zip"2. In the top toolbar select File/Build Settings...3. Make sure Deve... Read more
Editor performance in the Scene View regressed drastically when multi se...
How to reproduce:1. Open the attached project "Repro 3d"2. Open the "Repro scene"3. In the Hierarchy's select all of the objects4. O... Read more
GradientEditor window gradient field becomes gray on hover
Steps to Reproduce:1. Create a new project2. In Hierarchy, Right-click > Effects > Particle System3. In Inspector, click on St... Read more
ShadowCaster2D is not displayed correctly when using a perspective camera
How to reproduce:1. Open the attached project2. Open SampleScene3. Observe Game View Expected result: The shadow is wide and straigh... Read more
Particle system with custom Mesh culls objects incorrectly when the Mesh...
Reproduction steps:1. Open attached Project2. Open Assets\Scenes\SampleScene3. Press Play4. Press Toggle particle system's meshes Ex... Read more
[2D] Using high-intensity lights with Volume Opacity and Falloff Strengt...
How to reproduce:1. Open the attached project named "Case_1329095"2. Open the SampleScene and switch to 2D mode3. Observe the 2D Poi... Read more
Editor crashes on GfxDeviceD3D12Base::DrawBuffersCommon when switching b...
How to reproduce:1. Open the attached project ('PFR_HDRP.zip')2. Open the 'KT_A01' Scene3. Open the 'KT_A02' Scene4. Repeat from ste... Read more
[UAAL] Setting up project to be used as a library causes and building ca...
1. Open attached "NativeAndroidApp" with AndroidStudio2. Try to build and launch on device Expected result - App launches on deviceA... Read more
[DSPGraph] Audio is not played ~60 seconds after compilation in Editor mode
Reproduction steps:1. Open attached project2. Open Samples/DSPGraph Audio Framework/0.1.0-preview.16/Simple DSPGraph examples/PlayCl... Read more
[2D][Animated Tile] Rendering glitch in Animated Tile chunk in Individua...
[2D][Animated Tile] Rendering glitch in Animated Tile chunk in Individual Mode Waterfall animated tile has glitchy animation when pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS