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[Addressables] Initial content is loaded instead of the latest one when ...
How to reproduce:1. Open the attached "case_1329256.zip" and Scenes/SampleScene scene2. Make sure that Addressables hosting is enabl... Read more
[Shadergraph] Resize bounds for blackboard and graph inspector are too s...
Doesn't happen on the SRP built into Version: 2021.2.0a13.1875Happens on Master (16cf93639d)Repro steps:1. Create a shadergraph2. Tr... Read more
[UI Toolkit][Mobile] Buttons are clicked despite the parent ScrollView s...
Repro steps:1. Open atttached project "TouchReproIssues"2. Build and Run on Android/iOS3. Touch any on the buttons4. Without releasi... Read more
Camera.WorldToScreenPoint is producing different behavior with dynamic r...
Reproduction steps:1. Open attached project "DynamicResolutionRenderTexture.zip" and scene "DynamicResolution"2. Enter Play Mode3. I... Read more
Optimized Frame Pacing option is not available when referencing it via A...
How to reproduce:1. Create a new project2. Wait for it to load3. Create a new Script4. Reference PlayerSettings.Android in the creat... Read more
Color.gray is (0.502,0.502,0.502) instead of (0.5,0.5,0.5) when TextureF...
How to reproduce:1. Open the attached project "Color.zip"2. Open Assets/Scenes/SampleScene3. Enter Play Mode and press Space Expecte... Read more
[Input System][Controller] Gamepad right stick sensitivity is lower in B...
Reproduction steps:1. Open the attached user's project "TutorialNewInput.zip"2. In the Project Window under "Assets/Scenes" open "FP... Read more
A unused variable in the MemoryProfiler package throws an error when the...
How to reproduce:1. Create a new Unity project2. Add the attached "csc.rsp" file to the Assets folder3. Open the Package Manager (Wi... Read more
Transparent GameObject becomes opaque when Dynamic Resolution Type is se...
How to reproduce:1. Open the user's attached "SandboxXbxHdrp" project2. Open the Scene "OutdoorsScene"3. In the Project view select ... Read more
DiscreteTime conversion error in Animancer when Time is over discrete range
How to reproduce:1. Open "case_1329151-Animancer_2021.1"2. Open 'Platformer' Scene in 'Assets\Plugins\Animancer\Examples\06 State Ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS