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URP custom renderer layer transparency is not rendering objects in corre...
How to reproduce:1. Open attached project "sofremake.zip"2. Open "Sample" scene3. Enter PlayMode4. Go next to a wall and shoot (Left... Read more
[Search] Argument Exception is thrown on opening saved CSV Report
On opening saved CSV (comma-separated values) format-specific Report File from Search, Argument Exception is thrown in console, and ... Read more
[XR][Quest] GameObjects jitter when moving using physics
How to reproduce:1. Open the attached project "PhysicsQuest_2020_3_4" from "JitteryPhysicsQuest.zip"2. Build and Run on Oculus Quest... Read more
Folder icon never changes back to empty icon when the folder was expande...
Reproduction steps:1. Open the attached project "Prova.zip"2. Create a new folder in the Project view window3. Put any other folder ... Read more
Startup time of the Editor is increased by 2 - 45 s according to the siz...
How to reproduce:1. Open the project "TestEditorVariants.zip"2. Open the "SampleScene" scene3. Enter Play mode4. Wait until "Done" i... Read more
Scripting Define Symbols changes are not applied when Apply is clicked o...
Reproduction steps:1. Open attached project "ScriptDefine2020.zip"2. Open Project Settings > Player section3. In the Scripting De... Read more
Setting ArticulationBody.collisionDetectionMode at runtime via script to...
How to reproduce:1. Open the attached project, SampleScene2. Enter Play Mode3. Note the Console window output Expected result: Artic... Read more
Scrollview incorrectly scales elements above and below when resizing the...
How to reproduce:1. Open attached project "Bug Test.zip"2. Open custom window (Tools/Test Window)3. Resize the window Expected resul... Read more
[Mac] Device Simulator simulates input in a wrong position
How to reproduce:1. Open the attached project "DS-Test-Project.zip"2. Open HomeScene (Assets > Scenes > HomeScene in the Proje... Read more
[Device Simulator] Rendering is saved only on the Safe Area when switchi...
How to reproduce:1. Open the user's attached "DS-Test-Project" project2. Open the "Drawing" Scene3. Make sure that the Game view is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS