Search Issue Tracker
Crash when entering Play Mode while requesting a URL with a redirect + n...
Reproduction steps:1. Set up a server that redirects to a file download (example setup for macOS is provided in an edit)2. Open atta... Read more
Normal Map Quality Setting doesn't get saved or gets reset to Disabled
To repro: 1. Create a new 2D Light2. Set the Normal Map Quality to Accurate3. Save the Scene4. Load another Scene5. Reload the origi... Read more
[2D][URP] Normal Map Quality Setting doesn't get saved or gets reset to ...
[2D][URP] Normal Map Quality Setting doesn't get saved or gets reset to Disabled To repro: 1. Create a new 2D Light2. Set the Normal... Read more
Parametric Light Upgrade triggers ArgumentOutofRangeException and variou...
To repro:Open the 2D Renderer Samples (master branch) and open the "1 Post Processing" scene. Upgrade the Parametric Light named "Fr... Read more
[XR SDK][URP]Game view is rendered grey for left eye and black for right...
Reproduction steps:1. Open the user's attached project ("_ISSUE_XR_SRF.zip.zip")2. Load "Scene"3. Make sure Rendering Mode is set to... Read more
[XR SDK] Single Pass Stereo Instanced rendering breaks when rendering in...
Reproduction steps:1. Open the attached project ("1335518R.zip")2. Open the "SampleScene" scene3. Enter Play mode Expected result: B... Read more
Runtime theme's text color and font-size cannot be overridden from user ...
User cannot change the text color and the font size of UI elements using the ":root" or "VisualElement" selector. Steps:1 - From the... Read more
[HDRP] Unlit transparent Material shows multiple reflection of the same ...
How to reproduce:1. Open the attached "1335500_Repro" project2. open the Scene "SampleScene"3. In the Scene view inspect the "Plane"... Read more
"Unknown managed type referenced" error is thrown when importing an Asse...
Reproduction steps:1. Open the attached project (bug.zip)2. Open the Package Manager and select the Localization package3. Import th... Read more
Unlit Shader Graph with Shadow Matte option enabled does not receive sha...
Reproduction steps:1. Open the attached project named "PathTracing.zip"2. Open the SampleScene3. Toggle Path tracing option on and o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS