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[Linux] [IL2CPP] Building for Linux with IL2CPP from Windows fails if yo...
How to reproduce:1. Create a new Windows user with a name containing a space2. Create a new Unity project3. Select IL2CPP as the scr... Read more
[WebGL][Input System] Vertical axis input is inverted when using a game...
Reproduction steps:1. Open the user's attached "hqf-maze.zip" project2. Load the "SampleScene"3. Enter the Play Mode4. Move the Sphe... Read more
globalgamemanagers.assets contains references to platform-specific scrip...
Reproduction steps:1. Open the attached project "newTest.zip"2. Select "Assets/Android/AndroidScripts.asmdef" in the Project window3... Read more
[SRP] Light Layer mask values are hidden in submenus when name has '/' c...
steps1. open project and scene2. select a directional light3. in inspector, check Light > Light Layers expected: "oops/all/the/sa... Read more
[Simulator] Wrong Screen.width/height values returned in OnEnable when r...
How to reproduce:1. Open attached project "BadResolution.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Select "Script" Game Ob... Read more
UnityEditor.CoreModule.pdb supplied with Unity is either corrupted or it...
Reproduction steps:1. Open a new or an existing project2. Make sure Rider 2021.1 is selected as the External Script Editor in Prefer... Read more
Package Manager/My Assets: 401 Response code trying to download a paid a...
Users are reporting error when trying to download asset store package from My Assets tab in Package Manager. This could be linked to... Read more
DrawMeshInstancedIndirect does not render all meshes after re-focusing t...
How to reproduce:1. Open the attached project named "Case_1335967"2. Open the PouchRenderTest Scene3. Enter Play mode4. Observe the ... Read more
'Assertion failed on expression: 'lhs != rhs && lhs != res && rhs != res...
Repro steps:1. Import the attached VFX and add it to the Scene2. Open the VFX and connect WorldToLocal to the Transform (Position) i... Read more
UnityEngine.UI.ListPool<Mask> retains a reference to a Mask object after...
How to reproduce:1. Open the attached project2. Open Launch Scene3. Click Play4. Click Go To Next Scene in the Game View Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor