Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1335940
Regression
No
'Assertion failed on expression: 'lhs != rhs && lhs != res && rhs != res'' errors when using a WorldToLocal matrix
Repro steps:
1. Import the attached VFX and add it to the Scene
2. Open the VFX and connect WorldToLocal to the Transform (Position) input
3. Observe the console errors
Notes:
- Happens also when connecting WorldToLocal to other Transform types
- LocalToWorld doesn't throw errors
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
- Graphics Compositor breaks Unity rendering when the "Output Camera" is changed to a scene Camera and one Camera SubLayer is active
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker
XochiInteractive
Aug 15, 2021 17:13
Any news on how to resolve this issue? Everytime I open my project I get this error. I'm using Unity 2020.3.16f1 in HDRP. I do have assets from the asset store imported into the project, not sure if they are the cause or if it's a Unity issue.