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[HDRP] Undo doesn't work on Light anchor, Distant field property
Reproduction:1) Open any HDRP project2) Attach Light Anchor component to one of your lights3) Edit distance field4) Undo Result: lig... Read more
Profiler throws Auto Disconnect error when closing Player abruptly
Reproduction steps:1. Create a new empty project2. Build and Run a Dev build3. Connect a Profiler to the Player4. Exit the Player us... Read more
[XR][OpenXR][Oculus][Post-Processing] View in HMD is darker and sometime...
Reproduction steps:1. Open the user's attached "debugDOF.zip" project2. Load the "LoaderScene"3. Enter Play mode4. Put on HMD Expect... Read more
[Editor] Particle rendering breaks if loading RenderDoc after rendering ...
Create empty project Create Particle System Play Particle System Load RenderDoc via the in-Editor button Notice particle rendering i... Read more
[HDRP] IES profiles break on 2021.2.0a17+
Reproduction:1) Open the project with unity a142) Look at the game view. IES profile is working. No errors3) Open the project with u... Read more
Text is not selectable in Profiler's Custom Module's Default Details view
How to reproduce:1. Open the user's attached "New Unity Project" project2. Open the Profiler (Window->Analysis->Profiler)3. Re... Read more
Not all Shader Graph auto generated property reference names start with ...
How to reproduce:1. Open the attached project "ShaderGraphNames.zip"2. Open ShaderGraph from Project View3. Select Vector24. Observe... Read more
[Profiler] Android Tethered connect not appearing unless phone was conne...
Steps to reproduce:1. Turn off wifi on the phone and connect via a USB cable2. Launch Unity (that has an Android Module installed an... Read more
[UI Builder] VisualTreeAsset.contentHash is not updated after saving whe...
How to reproduce:1. Open the attached project's Scene labeled "TestScene"2. Open the UI Builder window (Window->UI Toolkit->Ui... Read more
[IL2CPP] [iOS] build fails with error for type System.Configuration.Conf...
Reproduction steps:1. Open customer's project from the drive link (cmd+f "usp=sharing")2. Build for iOS Expected result: the project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor