Search Issue Tracker
By Design
Votes
1
Found in
2019.4
2019.4.25f1
2020.3
2021.1
2021.2
Issue ID
1336918
Regression
No
[IL2CPP] [iOS] build fails with error for type System.Configuration.Configuration
Reproduction steps:
1. Open customer's project from the drive link (cmd+f "usp=sharing")
2. Build for iOS
Expected result: the project builds successfully
Actual result: build fails with "System.Configuration.Configuration" error
Reproducible with: 2019.4.28f1, 2020.3.12f1, 2021.1.12f1, 2021.2.0b1
Could not test with 2018.4.36f1 (project breaks)
Does not reproduce with Mac Standalone build
Note: After upgrading the project from 2019.4 to higher streams the error expression will be different (no further information about what managed code was being converted is available), in the error check for "existing item was: `System.Void System.Configuration.Configuration...".
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
Resolution Note (2022.1.X):
Project contained copies of System.Web.dll and System.Web.Services.dll in the Assets/Plugins folder. Overriding system DLL's by including them in the assets directory is not supported and will cause unexpected build errors.