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[AsyncProgress] Initializing the C# Progress class from a non main threa...
If you use the C# Progress class and it is not initialized, the static constructor will be called. The constructor is not thread saf... Read more
Progress bar is always at 100% when importing folder with multiple asset...
How to reproduce:1. Open an empty project2. Open the File Explorer and import the attached "A.zip" folder to the Assets folder of th... Read more
[GPU PLM][Denoising] Artifacts after baking GI with certain lighting set...
Steps to repro:1. Download the ArchViz Pro vol.6 project (link attached in the comments) and sync to revision `8546d9d7f07d` of the ... Read more
[HDRP] TAA produces blurriness and dark sharpening artifacts when camera...
How to reproduce:1. Open the attached project named "Case_1337373"2. Open the SampleScene3. Select the Camera component and check if... Read more
[InputSystem] ArgumentOutOfRangeException is thrown when calling IsPoint...
Steps to reproduce:1. Open the attached project "1337354.zip"2. Connect Android (or IOS) device3. Build and run the "SampleScene" Sc... Read more
[Enlighten] Various Scene View modes not displaying lightmap data in URP
Steps to reproduce: 1. Open an existing URP project which makes use of Enlighten Realtime GI2. Navigate to the Lighting window4. Gen... Read more
[Enlighten] Various Scene View modes not displaying lightmap data in Bui...
Repro: 1. Download the attached repro project (BounceLightCorridor.zip)2. Open the BounceLightCorridor scene3. Navigate to the Light... Read more
Audio is not looping when using PlayScheduled in WebGL Build
How to reproduce:1. Open the attached project "WebGLAudioLoop.zip"2. Switch Platform to WebGL3. Build And Run Expected result: Audio... Read more
[Enlighten] Realtime GI does not update
Steps to reproduce: 1. Download the attached repro project (BounceLightCorridor.zip)2. Open BounceLightCorridor scene3. Navigate to ... Read more
[Android][iOS][Input System] Double-tap is not detected on some devices
How to reproduce it:1. Open the user's attached project2. Build and Run the project on the device3. Double-click on the screen4. Obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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