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Tracked Pose Driver (Input System) bindings on a prefab become lost upon...
Steps to reproduce: 1. Open the attached user's project "XR_PrefabRegression_2022.zip" 2. Open the prefab "HMD + Cam", and set the... Read more
“Have reached maximum player count of 2” error is thrown instead of a wa...
Reproduction steps: 1. Open the attached “MaxPlayerCountBug.zip“ project 2. Enter Play Mode and connect 3 Gamepads 3. Observe the... Read more
UI Click events ignored on nested child GameObjects when using the Input...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Open the scene “Assets/Scenes/SampleScene_OldInput.unity” 3. ... Read more
The context.interaction logs Multitap instead of Tap when clicked once
How to reproduce: 1. Open the attached "Multi-tap and tap input functionality (2019.3.15f1)" project 2. Open the Scenes/SampleScene ... Read more
Action binding path selection windows doesn't remember navigation state
-error: see title, it always sticks with Usage even if you navigated back -repro: --open attached project --open Input Action map i... Read more
[InputSystem] InputActionReference loses GUID when its action is moved o...
How to reproduce: 1. Open the attached 'project-1229145.zip' project 2. In the Hierarchy window select 'GameController' 3. In the In... Read more
[InputSystem] Reordering of ActionMaps in Input Action window fails and ...
How to reproduce: 1. Open attached project "InputTests.zip" (or create a new project and import Input System package) 2. In Project... Read more
[Input system] When releasing one touch and pressing a second touch duri...
Steps to reproduce: 1. Create a new project 2. Install Input System package 3. Setup On Screen Controls for an Android device 4.... Read more
New Input System doesn't print full debug information in the Inspector's...
Reproduction steps: 1. Open the attached "160386-DebugPointerOldInputSystem.zip" project 2. Open the "test" Scene 3. Enter the Play ... Read more
Events are not called in the order they were added when they are modifie...
How to reproduce: 1. Open attached project "InputSystemBug.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Press Spacebar 5. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
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