Search Issue Tracker
Fixed in 1.0.0-preview.7
Votes
0
Found in [Package]
1.0.0-preview.6
Issue ID
1229146
Regression
Yes
[InputSystem] Reordering of ActionMaps in Input Action window fails and throws "Should have drop target" error
How to reproduce:
1. Open attached project "InputTests.zip" (or create a new project and import Input System package)
2. In Project window, right-click -> Create -> Input Actions
3. Open newly created Input Action
4. In Input Action window, create ~6 "Action Maps"
5. Try to reorder action map 2 with action map 3
Expected result: the action map switch places
Actual result: the action map 2 goes down to the bottom of the list, an error is thrown "Should have drop target"
Reproducible with: 2019.1.14f1 (0.2.6, 0.2.10, 0.9.0), 2019.3.7f1, 2020.1.0b3, 2020.2.0a4 (1.0.0-prev.6)
Not reproducible with: 2018.4.20f1, 2019.1.14f1 (0.2.1)
Could not test with: 2017.4 (New Input System was not yet implemented)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector's custom tooltip is displayed incorrectly when the name is truncated in UI toolkit
- Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play Mode
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI
Resolution Note (fix version 1.0.0-preview.7):
Fixed by https://github.com/Unity-Technologies/InputSystem/pull/1107
Verified in: InputSystem (1.0.0-preview.7)