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[GPU PLM] Fallback to CPU PLM after toggling baked light state during th...
Steps to repro:1. Download the attached project "SponzaLWRP" and open "Sponza" scene;2. Drag 'SponzaLightingDay' scene from the Proj... Read more
Animation Rigging weights are reset when Playable Graph is changed
Reproduction steps:1. Open user attached Project2. Enter Play Mode.3. Select Animancer > DefaultHumanoid > Rig in the Hierarch... Read more
UnityWebRequest fails on Windows if gzip compression is used
Issue started after upgrade to libcurl 7.75.Unity never had support for compression on Windows, but it was possible to work it aroun... Read more
Opening ellipses pop-up on component in Inspector window and dragging cu...
Reproduction steps:1. Open attached project "1343258.zip"2. Open "SampleScene" Scene3. Select "Directional Light" in the Hierarchy w... Read more
Crash on BV4_OverlapBoxCB when entering Play Mode with a model with a lo...
Reproduction steps:1. Open the user's attached project2. Enter play mode in "SampleScene" Expected result: Editor enters play modeAc... Read more
Crash in CalculateSurfaceArea when enabling "Contribute Global Illuminat...
Reproduction steps:1. Open the user's attached project2. Enter play mode in scene "NoiseField"3. Enable "Contribute Global Illuminat... Read more
[Firebase] Importing package and restarting the Editor generates "Ambigu...
Reproduction steps:1. Create a new project2. Download Firebase SDK from https://firebase.google.com/download/unity3. Extract it and ... Read more
[URP] UI is not rendered in the Scene view when it is disabled in Render...
How to reproduce:1. Open the attached "case_1343144.zip" project and Scenes/SampleScene scene2. Make sure that Scenes/Renderer Trans... Read more
[VFX graph] NullReferenceException is thrown when saving the graph
[VFX graph] NullReferenceException is thrown when saving the graph NullReferenceException is thrown when saving the graph with the S... Read more
[Shader graph] Target settings Add/Remove button is displayed too far ri...
How to reproduce:1. Open the attached "case_1343124.zip" project2. In the Project window, open the Test Shader Graph3. Open the Shad... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor