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[URP] Game view goes black when MSAA and CS Render Pass Feature are enabled
How to reproduce:1. Open the attached project "URPproject.zip"2. Open the "SampleScene"3. In the Project window select UniversalRP-H... Read more
Child Canvas' Sorting Layer is changed to the same value as the parent C...
Reproduction steps:1. Open the user's attached project2. Load SampleScene and enter Play mode3. Select Template GameObject in the Hi... Read more
[Shader Graph] "Graph is generating too many variants" error is thrown w...
"Graph is generating too many variants" error is thrown when using SubGraphs with Keywords and specified Shader Variant Limit is not... Read more
[2020.3 only] UnityLinker hangs when building with IL2CPP
Reproduction steps:1. Open user attached Project2. Build with IL2CPP Expected result: The Project is builtActual result: The Build p... Read more
Transform Gizmo is at the child position when GO is a child of another G...
How to reproduce:1. Open the attached "1343515_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "GameObje... Read more
Passing -logFile argument to a standalone build results in an error message
Reproduction steps:1. Open user attached Project2. Build a Standalone Build of the Project to TestLogfile/Builds/Windows3. Open a Ba... Read more
[macOS][Windows] Repaint events take a very long time when opening the I...
How to reproduce:1. Open the attached project's Scene labeled "OpenMe.Heavy"2. Move the mouse around3. Click on the "Main Camera" to... Read more
Multiple "Failed to insert item" warnings are logged when amount of inse...
How to reproduce:1. Open the user's attached project2. In the Menu bar, select Bug/ProductBug3. Observe the Console window Expected ... Read more
[Android][IL2CPP] Data misalignment crash in deserializing google protob...
Repro steps:1. Open project "anrdoid_64bit_read_crash 2.zip"2. Make sure Scripting Backend is set to IL2CPP3. Build and Run on Andro... Read more
Multiple 'Font not found' warnings appear in the Console when opening UI...
How to reproduce:1. Open the attached '1343367.zip' project2. In the search field of the Project window enter '.uxml'3. Open any .ux... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor