Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X, 2021.2.X
Votes
0
Found in
2019.4
2019.4.28f1c1
2020.3
2021.1
2021.2
Issue ID
1343542
Regression
No
Child Canvas' Sorting Layer is changed to the same value as the parent Canvas after interacting with Dropdown UI object
Reproduction steps:
1. Open the user's attached project
2. Load SampleScene and enter Play mode
3. Select Template GameObject in the Hierarchy window (Canvas > Dropdown > Template)
4. Observe the Sorting Layer value in the Inspector window (Sorting Layer should be set to "test")
5. Click on "Option A" in the Game view
6. Observe the Sorting Layer value in the Inspector window
Expected result: Sorting Layer is set to "test"
Actual result: Sorting Layer is set to "Default" (see "sA3TZRXI9P.mp4")
Reproducible with: 2019.4.28f1, 2020.3.13f1, 2021.1.13f1, 2021.2.0b1
Could not test with 2018.4 (project breaks on downgrade)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a4
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0b7
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.18f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.26f1