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Editor crashes on Marshal.GetFunctionPointerForDelegate when the return ...
How to reproduce:1. Open the attached "1343949.zip" project2. Open "SampleScene" Scene3. Enter the Play mode Expected result: The Ed... Read more
Memory gets allocated for GC each frame when using PrefabStageUtility.Ge...
How to reproduce:1. Open the user's attached project2. Open the SampleScene3. Enter the Play mode4. In the top-bar menu select Windo... Read more
Articulation is not visible when using the Physics Debugger
How to reproduce:1. Open the attached '1343929.zip' project2. Open the 'SampleScene'3. In the top-bar menu select Window > Analys... Read more
Silent Crash when returning a recursive IEnumerator in Coroutine
Reproduction steps:1. Open user attached Project2. Press Play3. Wait around 15 seconds Expected result: The Editor doesn't crashActu... Read more
Reflections are pink for the URP template
Repro:- make a new project with 2021.2.0b1 with the URP template- notice in the SampleScene, that the reflections are pink The pink ... Read more
build and run fails for the HDRP template
Repro steps:- make a new project with 2021.2.0b1 with the HDRP project- Build and Run- notice the build and run fails and the consol... Read more
[SDFBaker] Unity Crash when switching SDF Baker saved settings containin...
Repro steps:1. Add a cube to the scene2. Drag the cube to the project folder to create a prefab out of it3. Open the SDF Baker and a... Read more
Crash on MustRemoveFromObject when reimporting a Prefab
Reproduction steps:1. Open the user's attached project2. In the Project window, select "Addressables" > "_GameManager"3. Right-cl... Read more
Lightmapper gets into an endless cycle of errors when changing Scenes af...
How to reproduce:1. Open the user's attached "BakeBugTest.zip" project2. Right-click on "Scene 1 (not loaded)" and press "Load Scene... Read more
Light brightness gets intense until the 'Lightmap Encoding' quality is c...
How to reproduce:1. Open the attached project's Scene labeled "Test"2. Change the 'Lightmap Encoding' to 'Normal Quality' (Edit->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor