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Animator window grid is not properly laid out and box select is offset
Reproduction steps:1. Open the attached "Animator.zip" project2. Open the "AnimatorController" Animator Controller (Assets > Anim... Read more
[macOS] Code Coverage commands are not found when running Editor in batc...
How to reproduce:1. Extract the attached project2. Open the Terminal3. Enter the following command:<path-to-Unity>Unity.app/Co... Read more
"Image invalid format!" Error is thrown when Generating Lights on Vulkan...
How to reproduce:1. Open the user's attached "Broken Lightmaps on Vulkan Editor" project2. Open the Scene "SampleScene"3. Open the b... Read more
Overlay gets stuck to the cursor when hovering over its handle after dra...
How to reproduce:1. Create a new project2. Detach one of the Scene view overlays3. Drag the detached overlay far to the right from t... Read more
Project Settings/Package Manager foldouts alignment is wrong after chang...
How to reproduce:1. Open an empty project (250% Screen Scale)2. Select Edit/Project Settings/Package Manager3. Observe the Scoped Re... Read more
Rider freezes when trying to open a specific C# project
How to reproduce:1. Open the attached project2. Open the C# project (Assets->Open C# Project)3. Wait for Rider to load Expected r... Read more
[Shadergraph] Opening and closing dropdowns in the searcher shifts your ...
Reproduces in SRP packaged with Version: 2021.2.0b1.3029 Repro steps: 1. Open the searcher2. Click the "Input" dropdown3. Scroll dow... Read more
[Shadergraph] Scroll wheel in searcher scrolls too far
Reproduces in version of SRP packaged with Version: 2021.2.0b1.3029 Repro steps:1. Open the searcher2. Open "Input"3. Open "Basic"4.... Read more
[Shadergraph] Searcher has no vertical scroll bar
Reproduces in version of SPR packaged with 2021.2.0b1.3029 Repro steps:1. open the searcher2. open the category: "Input" Expected re... Read more
[Shadergraph] "Transform" node no longer appears in searcher when typed
Reproduced with version of SRP tied to 2021.2.0b1.3029 Repro steps:1. Open the searcher in Shadergraph2. Type "Transform" Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
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- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
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