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[Editor] Editor crashes on deleting MemorySettings Preset.
Once Memory Settings Preset is created from the Memory Settings window then on deleting that preset, Editor gets crashed. Refer atta... Read more
The Project View search directory selection bar is missing and will alwa...
How to reproduce:1. Create a new Unity project2. In the Project View search type "t:Texture"3. Press enter Expected result: Nothing ... Read more
[UI Builder] Entering Play Mode while UI Builder Window is open breaks t...
Reproduction steps:1. Open the attached user's project "2021.2.zip"2. Open "SampleScene.unity" in "Assets/Samples/Shader Graph Markd... Read more
Changing the attributes of a contentContainer of a Panel missplaces the ...
Reproduction steps:1. Open the user's attached project2. Open the "scene" Scene3. Enter the Play Mode4. Click the left-most dropdown... Read more
[WebGL][Input System] Pointer position always returns (0, screenHeight) ...
How to reproduce:1. Open the user's attached project2. Select File/Build Settings and switch to WebGL3. Build and Run the SCENE (see... Read more
[WebGL][Android][Touchscreen] Input.GetTouch returns (0, screenHeight) f...
Reproduction steps:1. Open the attached user's project "2021.2.zip"2. Build the project for WebGL3. Rotate the view of the object in... Read more
[Linux] [Mono Upgrade] Unity crashes when detaching the Managed Debugger...
Reproduction steps:1. Download and open the attached project: "test-project.zip"2. Go to Assets > Test 1 and open the PlaymodeTes... Read more
[HDRP] It is not possible to disable the Runtime Debug Display window in...
How to reproduce:1. Create a new HDRP Template project2. Enter Play mode3. Press CTRL+Backspace or L3 and R3 (Left Stick and Right S... Read more
[XR][OpenXR]Crash on OpenXRLoaderBase.Internal_PumpMessageLoop when HMD ...
Reproduction steps:1. Open the user's attached "OpenXR Bugs.zip" project2. Load ControllerSample scene3. Make sure the "OpenXR Lifec... Read more
Integer variables of a Compute Shader show up as Floats in the Frame Deb...
How to reproduce:1. Open the attached "case_1345758" project2. Open the "ComputeUAVTexFlow" Scene3. Go "Window -> Analysis -> ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS