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0
votes
Fixed

[URP][2D] Tilemap Individual Mode and Sprite Renderers are not batched i...

2D

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Jul 05, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b2

How to reproduce:1. Open the user's attached "Batch Testing" project2. Open the Build Settings (File->Build Settings...)3. Make s... Read more

0
votes
Fixed

Prefab property override blue line have disepeared from HDRP's custom pa...

Serialization

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Jul 05, 2021

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Version/s: 2021.2.0a18

When changing a property in a custom pass prefab instance, the blue line that indicates a property override isn't displayed in HDRP,... Read more

0
votes
Fix In Review

PlayableExtensions.SetLeadTime is not marked as obsolete

Animation

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Jul 05, 2021

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Version/s: 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached '1347987.zip' project2. Open the 'NewBehaviourScript.cs'3. Observe the Console Expected result... Read more

0
votes
Fixed

Articulation cache size doesn't match supplied list size after removing ...

Physics

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Jul 05, 2021

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Version/s: 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open project "Bug Report.zip"2. Open Scene "TestScene"3. Enter Play Mode4. In Game view, select the button "At... Read more

0
votes
Fixed

BuildPipeline.BuildPlayer throws "The build cannot be appended" exceptio...

Android

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Jul 05, 2021

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Version/s: 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

How to reproduce it:1. Open the user's attached project "Upgrade.zip"2. In the menu bar click "shoutr lab" > "Export for Android"... Read more

1
votes
Fixed

[UI Toolkit] TextField text selection area is displayed incorrectly

UI Toolkit

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Jul 05, 2021

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Version/s: 2021.2, 2021.2.0b2, 2022.1

Reproduction steps:1. Open customer's attached project2. Open the Test scene and enter Play Mode3. Select username field, enter some... Read more

0
votes
By Design

ScriptableObject functions with attributes are not inherited when Parent...

Scripting

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Jul 05, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Open the attached project "ScriptableObjectInheritance.zip"2. Enter the Play Mode3. Observe the Console window... Read more

0
votes
Fixed

[Android] The object drawn with RenderLoopNewBatcher.Draw isn't captured...

FrameDebugger

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Jul 05, 2021

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Version/s: 2019.4, 2021.1

Reproduction steps:1. Open The attached project "New Unity Project.zip"2. Open the Scene "test"3. Build and Run4. Run installed app.... Read more

1
votes
Won't Fix

[WebGL 1.0][URP] Material is rendered with higher smoothness value when ...

Package: Scriptable Render Pipeline Universal

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Jul 05, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Host the built WebGL Player local... Read more

0
votes
Fixed

Shader.worldPosition interferes with drawing of the Shader when using Dr...

Shader System

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Jul 05, 2021

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Version/s: 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click on the "Use Matr... Read more

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