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[XR Interaction Toolkit] OnPointer events does not fire on Game Object c...
Reproduction steps:1. Open the attached project ("1356459_BG.zip")2. Open the "SampleScene" scene3. Enter the Play mode4. Using the ... Read more
Stretched horizontal lines in Texture when using Sample Texture 2D Array...
How to reproduce:1. Open the attached project ("2021-08-06-FPS.zip")2. Open "BilboardDirectionalAnimated.shadergraph" (Assets -> ... Read more
Crash when using Graphics.DrawProceduralIndirectNow()
How to reproduce:1. Open the attached project "FPP.zip"2. Open "MeshScene" Scene3. Enter Play Mode Expected result: Editor doesn't c... Read more
VRAM Leak when using RendererExtensions.updateGIMaterials()
How to reproduce:1. Open users’ attached “vramtest.zip” project2. Open Scene “SampleScene”3. Open the Profiler window (Window -> ... Read more
URL links do not open in AoT/IL2CPP build when using Open URL node in Vi...
How to reproduce:1. Open the attached project "1356405.zip"2. In the Project window, open scene "SampleScene"3. In the menu bar, sel... Read more
Input System detects PointerMove event after PointerDown events in WebGL...
Reproduction steps:1. Open the attached "BrowserInputBugRepro.zip" project2. Load "SampleScene" in the Assets/Scenes folder3. Enter ... Read more
[Terrain Tools] Brush Strengths usable range appears to be set too strong
Raise or Lower Terrain Brush Strength has a usable range of 0 to 1, the actual real world usage of Terrain sculpting a user would te... Read more
Configurable Joint behavior is noticeably different depending on Fixed T...
How to reproduce:1. Open the attached project "PhysicsTest_Modified.zip"2. Open "SampleScene" Scene3. Enter Play Mode4. Notice the b... Read more
ArgumentOutOfRangeException is thrown when expanding a Console message
How to reproduce:1. Open the user's submitted project2. Open scene ProfilerRecorderBug3. Press the Play button4. Open the Console5. ... Read more
"System.ArgumentException" is thrown when installing UI Builder Package
Steps to reproduce:1. Open a new project2. Open Window>Package Manager3. Press Add Package (+) > Add Package from git URL4. Ty... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor