Search Issue Tracker
Fixed in 1.0.0-pre.6
Votes
0
Found in [Package]
1.0.0-pre.5
Issue ID
1356459
Regression
No
[XR Interaction Toolkit] OnPointer events does not fire on Game Object children colliders
Reproduction steps:
1. Open the attached project ("1356459_BG.zip")
2. Open the "SampleScene" scene
3. Enter the Play mode
4. Using the controller point at the "redCube" Game object
Expected result: Console prints out "Pointer Enter" on hover and "Pointer Exit" when exiting hover action
Actual result: Console does not print anything (see "gXYkQjGCZd.mp4" video)
Reproducible with: XR Interaction Toolkit 1.0.0-pre.5 (2019.4.29f1, 2020.3.17f1, 2021.1.18f1, 2021.2.0b7, 2022.1.0a6)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 1.0.0-pre.6):
Resolved in XRI package 1.0.0-pre.6