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0
votes
Duplicate

[MacOS] Mouse cursor Y position is inverted when using Mouse.current.War...

MacOS

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Aug 23, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a7

How to reproduce:1. Open the attached project (WarpCursorTest.zip)2. Open Scenes/SampleScene3. Enable "Maximize on Play" in the Game... Read more

0
votes
Fixed

Unity crashes when playing OGV video

Scripting

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Aug 23, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached "FireTV Video Test.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4... Read more

0
votes
By Design

SRP Batcher isn't compatible when setting the Graphics API for Window to...

Package: Scriptable Render Pipeline Universal

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Aug 23, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open the attached project "SRPBatcherCompatible.zip"2. From the Project tab, open Assets/TestSRPBatchCompatibl... Read more

0
votes
Fixed

Crash on GfxDeviceD3D12Base::DrawBuffersCommon when building project for...

DirectX12

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Aug 23, 2021

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Version/s: 2020.3, 2020.3.16f1

How to reproduce:1. Open the attached project from "Ritter.DX12Crash.zip"2. In the Toolbar navigate to "Build" -> "Build..."3. Se... Read more

0
votes
Fixed

[Android][OpenGL] Artifacts appear on a GameObject using CubeMap Materia...

Mobile Graphics

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Aug 23, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached "BlendCubemap.zip" project2. Build and run on the "SampleScene" on an Android device3. ... Read more

0
votes
Duplicate

Instantiation prefab asset into Hierarchy via Drag&Drop is rejected

Scene Hierarchy

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Aug 23, 2021

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Version/s: 2022.1.0a6, 2022.1.0a7

Steps:1. Create a new project2. Add Cube and convert it to prefab3. Drag the prefab asset from Project Browser to Hierarchy==> Dr... Read more

5
votes
Fixed

[Android]Build fails when using ARCore XR Plugin and Build App Bundle (G...

ARFoundation

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Aug 23, 2021

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Version/s: 2019.4, 2020.3, 2020.3.15f2, 2021.1

Reproduction steps:1. Load the users attached project "Prj_ARCoreXR_Builds.zip"2. Open Build Settings3. Check Build App Bundle (Goog... Read more

8
votes
Fixed

Unused constants in the constant buffer are not stripped out when using ...

OpenGL

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Aug 23, 2021

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Version/s: 2019.4, 2019.4.29f1c1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project "UnusedConstants.zip"2. Open Window>Analysis>Frame Debugger3. Press "Enab... Read more

0
votes
Duplicate

Linux Editor's panels scaled incorectly when loading both saved and pres...

Linux

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Aug 23, 2021

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Version/s: 2020.3.16f1

How to reproduce:1. Open a new project2. In the top right of the Editor window open the "Layout" dropdown3. Switch the layout to "De... Read more

0
votes
Duplicate

Crash on opening built Player when using Generic MonoBehaviour

Serialization

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Aug 22, 2021

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Version/s: 2020.1.0a17, 2020.3, 2021.1, 2021.2, 2021.2.0b8, 2022.1

How to reproduce:1. Open the "Bugs.zip" attached project2. Run the "Bugs.exe" in the "Build" folder from the project's directory Rep... Read more

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