Search Issue Tracker
Duplicate
Votes
0
Found in
2020.1.0a17
2020.3
2021.1
2021.2
2021.2.0b8
2022.1
Issue ID
1359885
Regression
Yes
Crash on opening built Player when using Generic MonoBehaviour
How to reproduce:
1. Open the "Bugs.zip" attached project
2. Run the "Bugs.exe" in the "Build" folder from the project's directory
Reproducible with: 2020.1.0a17, 2020.3.17f1, 2021.1.19f1, 2021.2.0b9, 2022.1.0a6
Not reproducible with: 2019.4.30f1, 2020.1.0a16
First lines of stack trace:
0x00007FFB6014468B (mono-2.0-bdwgc) mono_object_get_class
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFB4E3E3F31)
0x00007FFB4E3E3F31 (UnityPlayer) (function-name not available)
0x00007FFBE2317034 (KERNEL32) BaseThreadInitThunk
0x00007FFBE3262651 (ntdll) RtlUserThreadStart
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment