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Missing IL2CPP methods errors are thrown on every new build when using I...
Different console errors regarding missing/invalid IL2CPP methods and types are thrown on every new build when using IL2CPP strippin... Read more
Build crashes with Unexpected mark stack overflow Error when building wi...
How to reproduce:1. Open user-submitted project2. Navigate to Edit --> Project Settings --> Player --> Other Settings3. Mak... Read more
[UWP] WSATestCertificate causes errors in Console window when changing t...
Reproduction steps:1. Create a new 3D project2. Switch Platform to Universal Windows Platform3. Build Universal Windows Platform App... Read more
[Timeline] State of the Timeline window does not update when changing br...
Steps to reproduce:1. Download and open the project "New Unity ProjectTimeline window locking - retaining incorrect data.zip"2. In P... Read more
UI Builder Hierarchy collapses after adding a new element to Hierarchy a...
Reproduction steps:1. Open the attached "1361788.zip" project2. In Assets open "NewUXMLTemplate.uxml"3. In the UI Builder window go ... Read more
[UI Builder] UI elements are out of alignment when creating them with UI...
Reproduction steps:1. Open user's attached project "UIBuilderBugs.zip"2. Open Assets > Scenes > Sample Scene3. Double click on... Read more
The default color alpha is shown as 255 in the Inspector but rendered as...
Reproduction steps:1. Open the project attached by the user2. In the Project window, select the "New UXML Template" Visual Tree Asse... Read more
[Android] [UIR] Performance degradation when VisualElements are visible ...
How to reproduce it:1. Open the user's project "UiTransparentTest.zip"2. Open the Build settings and make sure that only the "UiTool... Read more
CheckConsistency error on saving modified Prefabs with AssetDatabase.Sav...
How to reproduce:1. Open the user-submitted project2. Open the Prefab "Image" located in Assets>DelTest3. Select the Child GameOb... Read more
Using a NativeList.ParallelWriter in an IJobParallelFor completes in out...
Reproduction steps:1. Open the attached project "1361704repro.zip"2. Go to Assets/Scenes/"SampleScene"3. Enter Play mode and observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS