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"Graphics APIs for Linux" reset to previous state uppon Editor restart w...
How to reproduce:1. Create and open a new project2. Go to the menu bar "Edit>Preferences..." and go to the "General" or "Asset Pi... Read more
Unity Download Assistant uses the last install path
The Unity Download assistant pre-fills the Unity install folder path with the last path where a Unity editor was installed. This mea... Read more
[Android] Samsung S21 is not able to reach .obb
How to reproduce:1. Open the attached "1365713_repro.zip" project2. Switch the Platform to Android (File->Build Settings...->A... Read more
[HDRP] Planar reflection probe range compression factor
Steps to reproduce:- Create a mirror object (create > 3D Object > Mirror)- Create a sphere with a highly emissive material- Pl... Read more
Keycodes Less, Greater, LeftParen, RightParen are not being registered w...
How to reproduce:1. Open project "KeyCodes.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. Enter the Play Mode4.... Read more
Project window can be shrunk to the point it's unusable anymore
How to reproduce:1. Create a new project2. Remove Hierarchy tab3. Drag the right border of the Project window to shrink it Reproduci... Read more
Windows Editor misses some right mouse clicks right after cursor is lock...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) and enter Play ... Read more
[URP] Depth of Field doesn't provide blur when Base and Overlay Cameras ...
How to reproduce:1. Open the user's attached "URP12Test.zip" project2. Build And Run the "SampleScene" on an Android 7 or older devi... Read more
Mesh created with ProBuilder outputs a "mesh contains non-finite values"...
Reproduction steps:1. Open the attached "stripped-1365591.zip" project2. Open the "Test" Scene3. Open the Lighting window (Window &g... Read more
Standalone Profiler window can be shrunk to the point where some Top Men...
How to reproduce:1. Create a new project2. Open the Standalone Profiler window3. Drag the right border of the window to shrink it4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS