Search Issue Tracker
[URP] "2D" view tool isn't specified as toggled on in a "Scene view cont...
How to reproduce:1. Open Unity Hub;2. Click “New” in “Projects” section;3. Select “2D URP” template enter project name and click “Cr... Read more
[SceneTemplate] "The package cache was invalidated" warning when creatin...
Reproduction steps:1. Open attached project "3d_to_urp.zip"2. In Editor menu, select File -> New Scene3. In New Scene window, sel... Read more
[IL2CPP] Development build throws ComputeBuffer.SetData error when using...
Reproduction steps:1. Open the attached project2. Build the project using IL2CPP with Development Build activated3. Launch build Exp... Read more
[URP] "Upgraded renderer UniversalRenderer" warning when creating URP Te...
Reproduction steps:1. Open new 3D URP Template project2. Observe Console window Expected result: No warningsActual result: "Upgraded... Read more
Animations with Curves are not driving Animator parameters when played i...
Reproduction steps:1. Open the attached "AnimationCurvesTimelineTest.zip" project2. Open the "AnimationCurvesTimelineTest" Scene3. E... Read more
Assertion triggered when using Compile and show code button in Shader in...
STR:1. Make a new project from 3D template.2. Create a new unlit shader.3. Open the new shader inspector, select a custom graphics A... Read more
[HDRP] Missmatch of information in Eye sample project
There is a mismatch of information in the Eye sample project. Text states that the world scale is 1 and the actual parameter has 0.0... Read more
[URP] 2D URP project template opens "Untitled" scene instead of "Samp...
How to reproduce:1. Open Unity Hub;2. Click “New” in “Projects” section;3. Select “2D URP” template enter project name and click “Cr... Read more
Compute shader cannot compile when using "for loops" on a 2D static arra...
Reproduction steps:1. Open project "ComputeShaderLoop"2. If you don't immediately see the errors, open Scripts/MeshGenerator and cli... Read more
Previews in All Materials are not shown until you move mouse cursor on t...
Looks like we are missing a redraw call in some cases, previews are loaded but for some reason default preview icon is shown, as soo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS