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0
votes
Fixed

ListView loses focus when ObjectField selection window is closed

IMGUI

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Oct 14, 2021

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Version/s: 2020.3, 2021.1.24f1, 2021.2

How to reproduce:1. Open the user's attached project2. In the Project window, select the Asset "test"3. In the Inspector window, cli... Read more

0
votes
Fixed

Graphics.DrawProceduralIndirect method doesn't have an override with Gra...

Graphics - LowLevel

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Oct 13, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b12, 2022.1

How to reproduce:1. Open the attached "case_1372936" project2. Observe the Console log Expected result: No error is thrownActual res... Read more

1
votes
Fixed

[HDRP] Clouds are rendered in front of geometry when enabling the Visual...

Package: Scriptable Render Pipeline HD

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Oct 13, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user-submitted project2. Open the Scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Inspect the S... Read more

0
votes
Active

Transform miscalculation when using NavMeshBuildSource with ModifierBox ...

AI Navigation

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Oct 13, 2021

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Version/s: 2019.4, 2020.3, 2021.1.19f1, 2021.2, 2022.1

How to reproduce:1. Open the user attached "NavMeshModifierBox.zip" project2. Open the "SampleScene" Scene found in the "Scenes" fol... Read more

0
votes
Duplicate

Animator overwrites scripted values when loaded from Asset Bundle

Animation

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Oct 13, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Go to Window -> Asset Management -> Addressables -> Groups3. In the ... Read more

0
votes
Fixed

[CacheServer] Data is uploaded to CacheServer even while Upload and Down...

Serialization

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Oct 13, 2021

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Version/s: 2021.2.0b12, 2022.1.0a10

This happens only when Parallel Import is enabled. How can we reproduce it (make sure that you have local Accelerator running on you... Read more

1
votes
Active

"Duplicate identifier" error appears after applying added GameObject to ...

Scene Management

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Oct 13, 2021

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Version/s: 2021.1.0a2, 2022.1.0a13

Steps:1. Add two GameObjects to hierarchy "P1" and "P2"2. Convert them to prefabs3. Make P2 child of P14. Save the scene5. Drag P2 t... Read more

0
votes
Fixed

[Static Analysis] Defect 672865 in Modules/QuickSearch/Editor/QueryEngin...

Quick Search

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Oct 13, 2021

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Version/s:

During a nightly static analysis run for WinEditor a defect was found in the Unity codebaseSee https://coverity.prd.cds.internal.uni... Read more

0
votes
Fix In Review

[HDRP]Template Light Map is corrupted on first launch before rebaking

HD RP

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Oct 13, 2021

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Version/s: 2020.3.21f1

To reproduce:1. Create a new HDRP Template project2. Observe the Concrete wall material in Sample Scene Expected: the UV maps are th... Read more

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