Search Issue Tracker
Duplicate
Votes
0
Found in
2019.4
2020.3
2020.3.18f1
2021.1
2021.2
2022.1
Issue ID
1372867
Regression
No
Animator overwrites scripted values when loaded from Asset Bundle
How to reproduce:
1. Open the user's attached project
2. Go to Window -> Asset Management -> Addressables -> Groups
3. In the newly opened Addresables Groups window, under the "Play Mode Script" menu, select "Use Existing Build"
4. Press the Play button
5. Observe the Game view
Expected result: both character models are facing the direction of the moving Sphere
Actual result: the left character model, loaded from Asset Bundle, doesn't face the direction of the moving Sphere
Reproducible with: 2019.4.31f1, 2020.3.21f1, 2021.1.26f1
Could not test with: 2021.2.0f1, 2022.1.0a13 (left character model from Asset Bundle does not fully load)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #1341031