Search Issue Tracker
Duplicate
Votes
0
Found in
2019.4
2020.3
2020.3.18f1
2021.1
2021.2
2022.1
Issue ID
1372867
Regression
No
Animator overwrites scripted values when loaded from Asset Bundle
How to reproduce:
1. Open the user's attached project
2. Go to Window -> Asset Management -> Addressables -> Groups
3. In the newly opened Addresables Groups window, under the "Play Mode Script" menu, select "Use Existing Build"
4. Press the Play button
5. Observe the Game view
Expected result: both character models are facing the direction of the moving Sphere
Actual result: the left character model, loaded from Asset Bundle, doesn't face the direction of the moving Sphere
Reproducible with: 2019.4.31f1, 2020.3.21f1, 2021.1.26f1
Could not test with: 2021.2.0f1, 2022.1.0a13 (left character model from Asset Bundle does not fully load)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
This is a duplicate of issue #1341031